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copyleft.txt 2014-08-14 660 Bytes
READMErc.txt 2014-06-21 1.6 kB
rcbundle_17jun14.tar.gz 2014-06-21 2.2 MB
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RufaCube Beta 1.4  17Jun14
############################

a) applause for those skilled enough to solve it;
b) auto-solve capability for immediate gratification;
c) an optional new "skin";
d) SFML for applause sound;
e) works on OS-X Retina displays;  previous version ran but not
at high dpi resolution;  now it does;
f) to move a cubelet on a laptop, position cursor 
   with touchpad, then hit return-key;
g) made window resizable,  improved drag action;
h) moved all runtime files into ./data/

############################

Building rufascube puzzle.

Requirements:
1) a recent gcc compiler that supports -std=c++11;
2) GLEW;
3) SDL2;
4) GLM;
5) graphics card that supports OpenGL version 3.3 or later;

Then you might need to tinker with the build scripts to get the
directories to correctly match your environment.  A script for
OSX is included, as well as one for Linux.

Make sure the shell script is executable before use.

################################################
Running:

The executable must be collocated with the data directory.
Make sure the permissions mark it as executable.

On Macs, open a terminal window and type either
a) "./rufas_osx" or
b) "./rufas_osx rgb"

On linux type "./rufas_linux", again, with or without 
the rgb parameter.

The rgb parameter loads a different "skin" based on an RGB
color scheme whereby position along X,Y,Z axis determines
RGB-color content.  The first, original version has the 
appearance of a Rubic's cube.

As indicated on screen, F6 will show a help screen.

Please send questions or comments to

	fastrgv@gmail.com

I'll help, if I can.

Source: READMErc.txt, updated 2014-06-21