RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.

Project Activity

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Categories

3D Rendering

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Languages

English

Intended Audience

Developers

User Interface

Project is a 3D engine

Programming Language

C++

Database Environment

Flat-file

Related Categories

C++ 3D Rendering Software

Registered

2007-01-26