| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| 4.4.0 source code.tar.gz | 2025-11-09 | 26.3 MB | |
| 4.4.0 source code.zip | 2025-11-09 | 120.6 MB | |
| README.md | 2025-11-09 | 12.0 kB | |
| Totals: 3 Items | 146.9 MB | 0 | |
Highlights
[!WARNING] * The Tinfoil feed endpoint has been updated from
/tinfoil/feedto/feeds/tinfoil, update your Tinfoil config accordingly. * A manualScheduled LaunchBox metadata updatemust be run once before Launchbox can be used as a metadata source.
Alternative boxart
Spice up your collection with 3D, physical, and mixed media boxart, courtesy of Screenscraper! Start by configuring which media assets to download in your config.yml file:
:::yaml
scan:
media:
- box2d
- box3d
- physical
- miximage
- screenshot
- manual
- bezel
Available media types:
- box2d - Normal cover art (always enabled)
- box3d - 3D box art
- miximage - Mixed image of multiple media
- physical - Disc, cartridge, etc.
- screenshot - Screenshot (enabled by default)
- title_screen - Title screen
- marquee - Custom marquee
- logo - Transparent logo
- fanart - User uploaded artwork
- bezel - Bezel displayed around the EmulatorJS window
- manual - Manual in PDF format (enabled by default)
- video - Gameplay video (warning: large file size)
Restart the container.
Now on the scan page, select Screenscraper as the metadata source, Update metadata as the scan type, and click the Scan button. The media assets will be downloaded and stored alongside existing resources for covers and screenshots. Then under User Interface (/user-interface), change the Boxart style to 3D, Physical, or Mix Image as desired.
| 2D Box |
|---|
| 3D Box |
| Physical |
| Mix Image |
https://github.com/rommapp/romm/pull/2598
ES-DE gamelist.xml
EmulationStation, and it's modern successor ES-DE, use a custom XML format to store game metadata. RomM can parse this format and import the assets as cover art and screenshots. You'll need to store the gamelist.xml file and any related assets under the platform folder, and select ES-DE in the "Metadata sources" dropdown on the scan page:
:::yaml
library/
└─ roms/
└─ gba/
├─ game_1.gba
├─ game_2.gba
├─ gamelist.xml
├─ 3dboxes/
│ ├─ game_1.png
│ └─ game_2.png
├─ covers/
├─ screenshots/
└─ etc...
Here's an example of the content in a typical gamelist.xml file, though the parser supports more fields not listed:
:::xml
<?xml version="1.0"?>
<gameList>
<game>
<path>./Advance Wars (J) (Rev 1).zip</path>
<name>Advance Wars</name>
<desc>The battle lines have been drawn, and an elite group of sly strategists is massing troops at your borders. You'll have to command ground, air and naval forces if you hope to survive the coming wars, and it won't be easy. With 114 maps to battle on and both the Single-Pak and Multi-Pak link modes, Advance Wars brings turn-based strategy to a depth never before seen on a handheld!</desc>
<rating>0.8</rating>
<releasedate>20020111T000000</releasedate>
<developer>Intelligent Games</developer>
<publisher>Nintendo</publisher>
<genre>Strategy</genre>
<players>1-4</players>
<video>./videos/Advance Wars (J) (Rev 1).mp4</video>
<box3d>./3dboxes/Advance Wars (J) (Rev 1).png</box3d>
<backcover>./backcovers/Advance Wars (J) (Rev 1).png</backcover>
<cover>./covers/Advance Wars (J) (Rev 1).png</cover>
<fanart>./fanart/Advance Wars (J) (Rev 1).jpg</fanart>
<manual>./manuals/Advance Wars (J) (Rev 1).pdf</manual>
<marquee>./marquees/Advance Wars (J) (Rev 1).png</marquee>
<miximage>./miximages/Advance Wars (J) (Rev 1).png</miximage>
<physicalmedia>./physicalmedia/Advance Wars (J) (Rev 1).png</physicalmedia>
<screenshot>./screenshots/Advance Wars (J) (Rev 1).png</screenshot>
<title_screen>./titlescreens/Advance Wars (J) (Rev 1).png</title_screen>
<thumbnail>./covers/Advance Wars (J) (Rev 1).png</thumbnail>
</game>
</gameList>
https://github.com/rommapp/romm/pull/2563
Task status page
We've added a new section on the /administration page for monitoring background tasks. This section displays real-time task status, execution statistics for successful tasks, and error messages for failed tasks. [#2502]
Multi-threaded library scanning
Multiple games under the same platform can now be scanned in parallel, significantly reducing the time required to scan large libraries. Simply increase the SCAN_WORKERS environment variable to the number of games to scan in parallel. Note that parallel scanning is limited by the power of your CPU and the maximum permitted connections to selected metadata providers. [#2566]
Manually edit metadata
The game's edit window now allows you to directly edit metadata IDs and JSON values. Changing a metadata ID will prompt the server to refresh metadata from that specific source, using the new ID. The JSON values can also be edited directly, and will be saved as raw metadata; for example, you can update youtube_video_id to use gameplay videos instead of trailers. Note: an UPDATE or COMPLETE scan of a game will override any manual changes made to metadata IDs or JSON values. [#2578]
PS3/PSVita/PSP PKGi and Kekatsu DS feeds
Added support for PKGi and Kekatsu feed formats, enabling direct integration with popular game download tools:
- PKGi PS3 (
/feeds/pkgi/ps3/{content_type}): Supports games, DLC, demos, updates, patches, mods, translations, and prototypes - PKGi PSP (
/feeds/pkgi/psp/{content_type}): Supporting the same content types - PKGi PS Vita (
/feeds/pkgi/psvita/{content_type}): Supporting the same content types - Kekatsu DS (
/feeds/kekatsu/{platform_slug}): Supporting Nintendo DS, GBA, and other compatible platforms with box art metadata
https://github.com/rommapp/romm/pull/2572
ScummVM metadata
Metadata for ScummVM games stored under a scummvm folder can now be fetched exclusively from IGDB, using a special keyword search. [#2576]
Screenscraper hash matching
The scanner will attempt to match games against Screenscraper's hash database, using the pre-calculated hashes for the largest, top-level ROM file. If no match is found, it will fall back to the existing file name matching logic. [#2616]
[#2616]
Minor changes
- [ROMM-2546] Suborder consoles by generation by @gantoine in https://github.com/rommapp/romm/pull/2571
- [ROMM-2531] Allow scanning without metadata providers by @gantoine in https://github.com/rommapp/romm/pull/2573
- [ROMM-2491] Add shuffle button in navbar by @gantoine in https://github.com/rommapp/romm/pull/2574
- [ROMM-2289] Display smart collection filter rules in sidebar by @gantoine in https://github.com/rommapp/romm/pull/2584
- [ROMM-2159] Remember game sort order on reload by @gantoine in https://github.com/rommapp/romm/pull/2585
- [ROMM-2147] Clarify language around scan types by @gantoine in https://github.com/rommapp/romm/pull/2586
[!NOTE] New environment variables *
SCAN_WORKERS: Number of parallel worker processes for scanning games *TASK_RESULT_TTL: How long to keep task results in Valkey (in seconds) *SEVEN_ZIP_TIMEOUT: imeout for 7-Zip operations (in seconds)
Fixes
- [ROMM-2555] Validate release date for tinfoil feed by @gantoine in https://github.com/rommapp/romm/pull/2557
- [ROMM-2554] Remove htlb from manual search by @gantoine in https://github.com/rommapp/romm/pull/2558
- [ROMM-2551] Fix error message on rom delete by @gantoine in https://github.com/rommapp/romm/pull/2559
- [ROMM-2552] Rom hashes should only include top-level nested files by @gantoine in https://github.com/rommapp/romm/pull/2567
- [ROMM-2548] Fix text readablility of new version alert by @gantoine in https://github.com/rommapp/romm/pull/2568
- [ROMM-2547] Flashpoint scrape by
flashpoint-XXXtag by @gantoine in https://github.com/rommapp/romm/pull/2569 - [ROMM-2338] Consistent pending job fetch in watcher by @gantoine in https://github.com/rommapp/romm/pull/2582
- [ROMM-2146] Open rows in new tab with right click by @gantoine in https://github.com/rommapp/romm/pull/2587
- [HOTFIX] Fix fetching saves/states for rom or platform by @gantoine in https://github.com/rommapp/romm/pull/2594
- Fix type error when role claim is null by @Tarow in https://github.com/rommapp/romm/pull/2570
- Separate checks for readable/writable config.yml by @gantoine in https://github.com/rommapp/romm/pull/2588
- Multi-threaded scan fixes by @gantoine in https://github.com/rommapp/romm/pull/2583
- Keep next param on redirect to login by @gantoine in https://github.com/rommapp/romm/pull/2611
- Improve scan page performance on large lists by @gantoine in https://github.com/rommapp/romm/pull/2610
- Fix hash scanning multi-file roms by @gantoine in https://github.com/rommapp/romm/pull/2618
Behind-the-scenes
- [ROMM-2414] Refactor data loading in console mode by @gantoine in https://github.com/rommapp/romm/pull/2581
- Explicit favorites collection in model by @gantoine in https://github.com/rommapp/romm/pull/2564
- Update community apps in readme by @gantoine in https://github.com/rommapp/romm/pull/2575
- Bump dockerfile baselayer image tags by @gantoine in https://github.com/rommapp/romm/pull/2577
- Bump vite from 6.3.6 to 6.4.1 in /frontend by @dependabot[bot] in https://github.com/rommapp/romm/pull/2580
[!NOTE] API changes: * The
/configendpoint now distinguishes betweenCONFIG_FILE_MOUNTEDandCONFIG_FILE_WRITABLE* Thefavouritefilter forromshas been renamed tofavorite*MetadataSource.LBwas renamed toMetadataSource.LAUNCHBOX* New fields:CollectionSchema.is_favorite,RomSchema.gamelist_id,RomSchema.gamelist_id,TaskInfo.type* Removed fields:SearchRomSchema.hltb_id,SearchRomSchema.hltb_url_cover
New Contributors
- @Tarow made their first contribution in https://github.com/rommapp/romm/pull/2570
Full Changelog: https://github.com/rommapp/romm/compare/4.3.2...4.4.0
Bonus
Here's a little treat for reading all of the release notes 🍬
https://github.com/user-attachments/assets/56f9aa0d-5cc9-4371-b0a1-b848312cfebc