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User Reviews

  • Disclaimer : as the game is still in development, I'm just going to give my impressions on the concept/gameplay of the game, based on the test versions I have played so far. And they are really good. It's inspired mainly but not exclusively by the Risk board game, but adds features that increase greatly importance of the tactics from the player, for example : * there many different types of terrain : they give you or your opponent a attack/defense/movement bonus/malus : for example you'll get a bonus if you're attacking your opponent from a hill, but you will move slower. ** units can be flanked. *** occupied territories may provide different amounts of resources for reinforcements, or not at all. If the AI can compute all these constraints, it should be really enjoyable even in single player, especially since a map editor will be released.
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