Name Modified Size Downloads / Week Status
beta 2014-07-10 55 weekly downloads
README.txt 2014-07-10 2.1 kB 0
QuickShader Documentation.pdf 2014-07-10 528.1 kB 0
Totals: 3 Items   530.3 kB 5
[2014-07-11] version 0.1.5 (beta) - cube map support - IMPORTANT: points are now giving position in view space (helps with multiple lights in fragment shader, shaders from previous versions needs update) - disabled back face culling - enabled programable point size - scene save as button - fixed shift key causing problems in text editor with selection - fixed deleting texture units issue - full support for VS 2012 [2013-05-28] version 0.1.4 (beta) - file browser for textures and shader files (Windows default one) - subfolders support for repositories - more buttons highlighting - fixed starting with maximized window (wasn't always working) - fixed (hopefully) app crash when there was high load on system and app was loading slowly - other small improvements and fixes [2013-05-12] version 0.1.3a (beta) - [QUICK FIX] - nr of undo steps increased from 20 to 500 users of previous versions can change this value manually: file: \data\gui\js\createWindow.js, variable: MAX_UNDO_STEPS = 500; [2013-05-09] version 0.1.3 (beta) - starting with maximized window - update of awesomium ui library to - (shader editor) resizable windows, with self-adaptation to main window boundries - (object properties) shader index displayed as numeric object - uniforms for points positions are now updated correctly after point deletion, last unused points are reset to position 0,0,0 - fixed GUI not showing at the start in some cases (needed to hit F3 to show) [2013-04-30] version 0.1.2a (beta) - [QUICK FIX] - (shader editor) fixed last line in the editor not showing - (shader editor) line number bar is now visible during horizontal scroll [2013-04-29] version 0.1.2 (beta) - (shader editor) ctrl+s to save a file - (shader editor) changed files marked with asterisk - (shader editor) prompt when closing unsaved file - fixed some memory leaks - other small fixes [2013-04-12] version 0.1.1 (beta) - unicode support! - application doesn't crash when it tries to load a model from a scene file that doesn't exist in the repository - no convex size is displayed for mesh convex type in physics properties
Source: README.txt, updated 2014-07-10

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