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README.md 2019-09-27 1.9 kB
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This is a fairly big release adding support for recent versions, many new observations, various new features, and bug fixes. In particular the raw actions are fairly well supported.

Changes:

  • Add raw observations and actions
  • Support the new actions, research, etc from the 4.7.1 and 4.10.1 balance patches.
  • Many new observations:
  • alerts
  • hallucinations
  • cloaked
  • blips
  • buffs
  • effects
  • upgrades
  • active
  • pathable
  • buildable
  • rally
  • orders
  • cargo
  • radar rings
  • map name
  • races
  • full response observation protobuf
  • Unit tests for some new observations.
  • Support newer versions of the game
  • Support the newest ladder maps.
  • Support playing on battle.net maps.
  • Support specifying the bot build
  • Support training on random maps/races.
  • Remove the long deprecated arguments to sc2_env.
  • Force player arguments to be set and valid.
  • Force player names to be unique to avoid an bug in the game where they control the same side.
  • Connect to an existing instance
  • Track and induce action delays to simulate latency
  • Fix shrinking pygame window size.
  • Fix deadlock in resizing the pygame window.
  • Script to update your battle.net cache based on replays.
  • Better error handling and error messages
  • Better protocol logging
  • Better benchmarking scripts and tooling
  • Better version comparison scripts.
  • Fixed upgrade names.
  • Support multiple maps and races at env creation time.
  • Added an example raw agent.
  • Various fixes for new numpy versions
  • Better support for slicing into NamedNumpyArray's.
  • Support multiple actions per frame (discouraged)
  • Better rendering:
  • Raw grids
  • selection, upgrades, orders, rally, placeholders, start locations, facing, radar rings
  • playable area
  • play with raw actions
  • Camera control during replays
  • Add a basic ascii renderer
  • Various bug small fixes.
Source: README.md, updated 2019-09-27