| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| pyrite64-0_4_0-linux.zip | 2026-02-26 | 28.8 MB | |
| pyrite64-0_4_0-windows.zip | 2026-02-26 | 31.4 MB | |
| README.md | 2026-02-26 | 1.0 kB | |
| v0.4.0 source code.tar.gz | 2026-02-26 | 2.6 MB | |
| v0.4.0 source code.zip | 2026-02-26 | 3.0 MB | |
| Totals: 5 Items | 65.7 MB | 0 | |
v0.4.0 - Changelog
- MacOS / Metal support (by rasky, [#106])
- Runtime-Engine
- Fix rendering issue where the camera region / scissor is not set for all draw-layers
- Editor - General
- Fix clean-build under windows
- Automatically force a clean-build if engine code changed
- Configurable keybindings and editor preferences (by @Q-Bert-Reynolds, [#95])
- Fix issue where snapping during scaling would collapse objects to zero size
- Improved performance of the asset browser
- Toolchain manager:
- Existing installations can now be updated too (by @thekovic, [#11])
- CLI
- New command to clean a project (
--cmd clean)
Checkout the main repositories Readme for more information.
[!WARNING] This project is still in early development, features are going to be missing. Documentation is also still work in progress, and breaking API changes are to be expected.