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Home / v0.3.0
Name Modified Size InfoDownloads / Week
Parent folder
pyrite64-0_3_0-linux.zip 2026-02-24 29.8 MB
pyrite64-0_3_0-windows.zip 2026-02-24 31.2 MB
README.md 2026-02-24 1.7 kB
v0.3.0 source code.tar.gz 2026-02-24 3.3 MB
v0.3.0 source code.zip 2026-02-24 3.7 MB
Totals: 5 Items   68.0 MB 0

v0.3.0 - Changelog

  • Editor - General
  • Auto-Save before build & run
  • Instantiating prefabs now places them in front of camera
  • Fix issue where adding new scripts could temp. mess up asset associations during build
  • Opus audio now working
  • New ROM Inspector for asset sizes (by @proverbiallemon, [#100])
  • Show Project state in title and ask before exiting with unsaved changes (by @Byterset, [#103])
  • Editor - Viewport:
  • Multi-Selection support: (by @Byterset, [#7])
    • Click and drag left mouse to multi-select objects
    • Hold "CTRL" to add to selection
    • Transform tools can be used on multiple objects at once
  • Camera improvements: (by @Q-Bert-Reynolds, [#40])
    • Focus objects by pressing "F"
    • Orbit objects by holding "ALT" and left-clicking
    • 3D axis-gizmo label and orientation fixes
  • Editor - Log Window:
  • Buttons for clear / copy to clipboard / save to file
  • Properly strip ANSI codes
  • Editor - Scene:
  • New scene setting for audio-mixer frequency (default: 32kHz)
  • Model Converter (tiny3d):
  • fix issue where multiple animations with partially matching names could lead to them being ignored
  • Various toolchain and build-setup improvements (by @thekovic)

Checkout the main repositories Readme for more information.

[!WARNING] This project is still in early development, features are going to be missing. Documentation is also still work in progress, and breaking API changes are to be expected.

Source: README.md, updated 2026-02-24