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0.4 2010-03-25
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readme.txt 2010-03-25 1.8 kB
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Pymugwump is a tile-based game in which the goal is to find the location of the 4 mugwumps hiding throughout the board. This game is designed to be simple to learn how to play.

By default, you are allowed to make 40 moves before the game is over. You will know when the game is over because the text at the bottom of the screen will be red if you lost or blue if you've won.

For each tile you move on, your distances from each mugwump are displayed as numbers, one in each quadrant of the tile. These distances are from the middle of that tile to the middle of that mugwump's tile, rounded down. So if either quadrant displays a red 0, then you have found that mugwump and you should try to find the rest of them.

I felt like reusing the Pysweeper code and turning it into a graphical version of the classis mugwump game. Thanks to the well-written code that already keeps track of which tiles have been clicked, it was very easy to do. So this is a graphical implementation of the classic game Mugwump, as described in the page scans of BASIC Computer Games.

See those pages scans for game information and see readme_old.txt from the Pysweeper game that this game is built off of for information on how to install and run this game, while taking note that the name of the game is now different, and this game uses the number of moves made and not mines.

Things left to do:
-Add a help screen
-Continue to remove remnants of the old minesweeper interface from the code and clean up the code as well
-Whatever else comes to mind

Related Websites
Page scans: http://www.atariarchives.org/basicgames/showpage.php?page=114.
Sourceforge project page: https://sourceforge.net/projects/pymugwump/
Pysweeper: http://www.pygame.org/projects/21/40/
Source: readme.txt, updated 2010-03-25