Carcassonne is (originally) a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German. This application is one of its several implementations bears the base game. There are 72 cards to be deposited to the game board and 7 meeples (or pennants) are available per player.
You may play against one or more computer/human players using this game with different selectable computer players' skills. Computer player examines own her step only, so the analysation depth is only 1, trying to gain the maximum available extra points. Turning trace mode on it is possible to play against computer with ultra skill level, where the analysation depth is increased to 2. With this setting the AI is stronger but the gameplay is unbearable slow. It is just for test purpose.

Features

  • board game
  • multiplayer (pass and play)
  • AI

Project Samples

Project Activity

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Categories

Board Games

License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Programming Language

Python

Related Categories

Python Board Games

Registered

2015-08-17