Home / psycle / 1.11
Name Modified Size Downloads / Week Status
Parent folder
PsycleInstallerx86-1.11.3.exe 2014-05-26 7.7 MB 11 weekly downloads
whatsnew.txt 2014-05-24 82.4 kB 0
readme.txt 2014-05-24 7.9 kB 0
PsycleInstallerx64-1.11.3.exe 2014-05-24 7.4 MB 33 weekly downloads
PsycleInstallerx86-1.11.2.exe 2014-02-16 7.6 MB 0
PsycleInstallerx64-1.11.2.exe 2014-02-16 7.3 MB 0
psycle1.11beta1x86-alternateExeForWindowsXP.zip 2014-01-21 995.9 kB 0
PsycleInstallerx86-1.11.1.exe 2014-01-18 7.7 MB 0
PsycleInstallerx64-1.11.1.exe 2014-01-18 7.3 MB 0
Totals: 9 Items   46.0 MB 4
------------------------------------------------ ]==-> Psycle Modular Music Creation Studio <-==[ ------------------------------- 1.11.3 --------- -------------------------------------------------------------------------------- contents: --------- 1. About Psycle 2. OpenSource Notes/Licensing 3. Developement 4. User Resources and Links -------------------------------------------------------------------------------- 1. About Psycle: ---------------- Psycle is a free, Open-Source, music creation program that offers an easy way to create your own music, fast, and with high quality. Psycle uses a classical tracker interface (a text grid of notes which are sequenced one after the other), coupled with modularity (plugins) that allow to extend the sounds that you get from it. It supports three ways to get sound: its own native format, the VST Plugin standard, and recorded .wav samples using the sampler machine. Notes are entered in patterns, where you can also use commands (plugin specific, or global), as well as automating parameters via the mcm and twk commands. These patterns are then organized in a linear sequence, which becomes the song order. Here some features of Psycle: - A 64 Tracks Pattern Editor, with up to 1024 lines. - 256 sequence positions. - Multi-channel audio Routing (machine) view to interconnect the virtual machines in order to apply different effects. - Internal Stereo Sampler unit which supports .wav, .aiff, .iff/svx, .s3i, .its and any sampling rate, 8/16 and 24bits, mono or stereo, with volume and filter envelopes. - Modern tracker Sampler (Sampulse, with Impulse Tracker like features, including filter). - 70+ Native Plugins (generators & effects), most of them open-source and with an easy to use API to create new ones. - Multithreaded audio engine. - Support for VST1 and VST2 plugin standard, including support for JBridge. - Importing of .xm's/.s3m's/.it's/.mod's. - Exporting to wav, as well as recording realtime to .wav - Configurable Keyboard Layout - Midi-In Support ( control Psycle using a midi keyboard, or even a software sequencer) - Themes and skins support and much more. If you need help starting with Psycle, you should take a look at the "Docs" section at the Psycledelics site (official Psycle Users Site) (See the links at the bottom of this document) Note: LADSPA is supported in a forthcoming linux version, and DSSI support is planned -------------------------------------------------------------------------------- 2. Open source Notes and License: --------------------------------- Psycle is open source. What this means is that everyone is invited to participate in its development. You can download the code and help extending its feature set, as well as fixing the bugs you might find during its usage. Arguru Licensed Psycle 1.0 sources as "Public Domain". This means that those sources of Psycle can be used in whatever form you want. Effectively, this licensing applies ONLY to those sources. The current team prefers to enforce that psycle sources remain free to everyone, which means everyone can see and modify the source, but in doing so, he/she cannot distribute them in a closed way. Much in line with GPL ideas. You might, on the other hand, distrubute any modification you do as your own, keeping a notice in the sources and/or text files that they are "a derived work from Psycle". The team would appreciate that any modification done to Psycle sources, get incorporated back to the main sources, which would mean that Psycle and its community grows instead of being divided. Source code is stored via SVN at SourceForge site. Point your SVN client to this link to get the latest source code: https://sourceforge.net/p/psycle/code/ There are Forums and Bug trackers in SourceForge site and in Psycledelics site where you can contact us. We check the Psycledelics site often. If you need to contact specifically the developers, you can do it via the sourceforge psycle page: http://sourceforge.net/project/psycle You are allowed to develop psycle Machines without any restriction, although if you decide to make it closed source, you will have to update whenever we make changes to the API. There is no SDK ready, so the best way to start a new one is getting the sources of an existing one. Arguru synth is an usual template. Psycle 1.8.5 and above includes a freeware VST pack containing software from the following vendors: Digital Fish Phones ( http://www.digitalfishphones.com/ ) DiscoDSP ( http://www.discodsp.com/ ) SimulAnalog ( http://www.simulanalog.org/ ) Jeroen Breebaart ( http://www.jeroenbreebaart.com/ ) George Yohng ( http://www.yohng.com/ ) Christian Budde ( http://www.savioursofsoul.de/Christian/ ) DDMF ( http://www.ddmf.eu/ ) Loser ( http://loser.asseca.com/ ) E-phonic ( http://www.e-phonic.com/ ) Argu ( http://www.aodix.com/ ) Oatmeal by Fuzzpilz ( http://bicycle-for-slugs.org/ ) -------------------------------------------------------------------------------- 3. Development: --------------- Psycle: Psycle 1.11/1.12: The first beta has just been released and provides two new features to play with, as well as a new look. Psycle 2.0: The evolution of Psycle implies necessarily to rethink it. New user interfaces are possible nowadays that weren't possible some years ago, so Psycle should try to use tablets and smartphones in some way. HTML5 and new media APIs being added to browsers open also another opportunity for diversification. But all these need a real team of developers. QPsycle: QPsycle: QPsycle has been retaken by baneofshadow, who has made it compile again with current QT version, and is slowly adding features back. psycle-core: The psycle-core engine needs a rethinking on what should it be. There are two ways to go from here on, take psycle-mfc engine and convert it into a library like psycle-core using parts of psycle-core where possible, or take psycle-core, remove the parts that are more problematic, and base that on current psycle-mfc or new designs. For up to date information, don't forget to visit the Developement forums on Psycledelics site. -------------------------------------------------------------------------------- 4. User Resources and Links: ---------------------------- * Psycledelics' Community and other communities: Psycledelics is the site of Psycle users. It contains several forums, documents and how-to's, download links and also a song section where that you can share your compositions with others. It is a relatively small community, and quite helpful. http://psycle.pastnotecut.org/ Other communities include: * Google+ site: https://plus.google.com/u/0/103492491563788867312 * Twitter account: https://twitter.com/psycledelics * Facebook community site: https://www.facebook.com/groups/121474730283/ * Google+ community site: https://plus.google.com/u/0/communities/106016339032092323576 * Soundcloud community site: https://soundcloud.com/groups/psyclers * Psycle's wiki: There is an user contribute-able wiki site hosted in sourceforge which is worth checking. There are several tutorials, news, and some how-to's. Take a visit any day for information. http://psycle.wikia.com/ * Psycle's site at sourceforge: The developer page at sourceforge allows you to enter/track bug reports and download current and old versions of Psycle, as well as other psycle related files. You can also get the source code from the SVN repository: project page: http://sourceforge.net/projects/psycle development webpage : http://psycle.sourceforge.net/ SVN repository : http://sourceforge.net/p/psycle/code
Source: readme.txt, updated 2014-05-24

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