Name Modified Size InfoDownloads / Week
Parent folder
score3.dat 2011-06-29 6 Bytes
score4.dat 2011-06-29 8 Bytes
score1.dat 2011-06-29 8 Bytes
score2.dat 2011-06-29 4 Bytes
lvl.txt 2011-06-29 1 Byte
Totals: 5 Items   27 Bytes 0
The Labyrinth
Lua Coded By Roland Y. (a.k.a. SeanPaul223)
Credits to :http://www.permadi.com/tutorial/raycast/


What's This
The Labyrinth is a little brew game with no scenario.You just have to quickly find the way to the exit.
You're timed for this!

As a matter of fact,The main aim of this brew is
to show The game engine.The game apperas to be tridimentional, but it doesn't uses any 3D algorithm, just RayCasting.
I've based this engine on Sean Connelly's Codetank Source, and F. Permadi's tutorial.


The animation goes really fast on PC computer, but this is really slow on a PSP.I've did the best adjustements i don't think the job is done yet.Anyway you can give it a shot.


Commands:
Arrow Keys of Joystick: Move on Area.

Objectives: Just found the way to the exit before the times reaches zero.

Compatibility:
This fully work on Slim & FAt PSP.
EXtract contents into ms0:/PSP/GAME/


Nota: Anybody can try it, but this concerns more developers.


Contact: 
http://roland.xtreemhost.com

Source: README.txt, updated 2011-06-29