Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README.md | 2025-07-24 | 2.8 kB | |
v2.10.0 source code.tar.gz | 2025-07-24 | 279.0 MB | |
v2.10.0 source code.zip | 2025-07-24 | 280.1 MB | |
Totals: 3 Items | 559.2 MB | 4 |
New features
- Updated few gsplat examples to use compressed version of the splat asset by @mvaligursky in https://github.com/playcanvas/engine/pull/7823
- First Person script updates by @kpal81xd in https://github.com/playcanvas/engine/pull/7829
- OrbitController zoom ownership by @kpal81xd in https://github.com/playcanvas/engine/pull/7833
- Add support for baseVertex in index buffer creation within wireframe generator by @AlexAPPi in https://github.com/playcanvas/engine/pull/7834
- Removing redundant checks in ShadowRendererDirectional by @AlexAPPi in https://github.com/playcanvas/engine/pull/7827
- Add control mesh shadow in individual cascade. by @AlexAPPi in https://github.com/playcanvas/engine/pull/7837
- Add immediate flag to storage buffer read by @slimbuck in https://github.com/playcanvas/engine/pull/7843
- Preprocessor: simple support for precedence parentheses in #if evaluation by @liamdon in https://github.com/playcanvas/engine/pull/7790
- Enable highQualitySH by default by @slimbuck in https://github.com/playcanvas/engine/pull/7846
- SOGS progress events by @slimbuck in https://github.com/playcanvas/engine/pull/7847
- Support for fragmentOutputTypes for WebGPU by @mvaligursky in https://github.com/playcanvas/engine/pull/7852
- Pack sogs data at load by @slimbuck in https://github.com/playcanvas/engine/pull/7851
Bug fixes
- Fix grading issue by @slimbuck in https://github.com/playcanvas/engine/pull/7818
- Fix mesh instance sort key when using drawBucket by @mvaligursky in https://github.com/playcanvas/engine/pull/7819
- Default engine export fix by @kpal81xd in https://github.com/playcanvas/engine/pull/7831
- Engine & Examples build fixes by @kpal81xd in https://github.com/playcanvas/engine/pull/7830
- Sogs fix by @slimbuck in https://github.com/playcanvas/engine/pull/7832
- Bunde load omit include credentials by @kpal81xd in https://github.com/playcanvas/engine/pull/7836
- Input source codes fixes by @kpal81xd in https://github.com/playcanvas/engine/pull/7842
- [Fix] Fixed particle shader generation for cpu based particles by @mvaligursky in https://github.com/playcanvas/engine/pull/7845
- [Fix] Fix to morphing using incorrect shader when multiple morph meshes are used by @mvaligursky in https://github.com/playcanvas/engine/pull/7848
- [Fix] Change the default semantic to a different slot which does not map to tangents by @mvaligursky in https://github.com/playcanvas/engine/pull/7849
- [Fix] CameraFrame preserves settings when handling layer being added or removed by @mvaligursky in https://github.com/playcanvas/engine/pull/7850
- Fix for loading sogs without sh by @slimbuck in https://github.com/playcanvas/engine/pull/7854
Full Changelog: https://github.com/playcanvas/engine/compare/v2.9.2...v2.10.0