Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
Pixelorama-Windows-32bit.zip | 2025-08-13 | 37.2 MB | |
Pixelorama-Windows-64bit.zip | 2025-08-13 | 35.6 MB | |
Pixelorama_v1.1.4_setup.exe | 2025-08-13 | 72.7 MB | |
Pixelorama-Linux-32bit.tar.gz | 2025-08-13 | 28.6 MB | |
Pixelorama-Linux-64bit.tar.gz | 2025-08-13 | 28.3 MB | |
Pixelorama-Linux-ARM32.tar.gz | 2025-08-13 | 26.1 MB | |
Pixelorama-Linux-ARM64.tar.gz | 2025-08-13 | 27.2 MB | |
Pixelorama-Mac.dmg | 2025-08-13 | 68.4 MB | |
README.md | 2025-08-13 | 494 Bytes | |
v1.1.4 source code.tar.gz | 2025-08-13 | 2.6 MB | |
v1.1.4 source code.zip | 2025-08-13 | 3.1 MB | |
Totals: 11 Items | 329.6 MB | 108 |
[v1.1.4] - 2025-08-13
This update has been brought to you by the contributions of: Fayez Akhtar (@Variable-ind)
Built using Godot 4.4.1
Added
- Implemented the ability to set shortcuts for toggling layer visibility and lock from the preferences. There are no default shortcuts for these at the moment.
Fixed
- Fixed selection tools selecting pixels in wrong positions. #1318