A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.

Features

  • Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.

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3D Modeling, Editors

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User Reviews

  • very useful and make physic Engines easy to use and also have good GUI

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Additional Project Details

Programming Language

C#, C++

Registered

2007-09-10