| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2023-08-06 | 580 Bytes | |
| v0.10.7 source code.tar.gz | 2023-08-06 | 942.4 kB | |
| v0.10.7 source code.zip | 2023-08-06 | 1.0 MB | |
| Totals: 3 Items | 2.0 MB | 1 | |
v0.10.7
Map.updatemethod now add array of neighbours to points in Map.points.- Optimisation of
Map.updatemethod for tilemaps. Ray.castCircleandRay.castConemethods now checks if ray is "glancing" mapped objects.Ray.castmethod now won't test mapped object if current closest intersection is closer to ray than it's bounding box.- Bugfix:
Raycaster.removeMappedObjectsmethod isn't checking if passed objects are mapped. - Bugfix:
Map.destroymethod doesn't work properly for Arcade and Matter bodies (fixed by @dreasgrech). - Fixed docs typos