| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| PhaserBox2D.js | 2025-01-01 | 586.8 kB | |
| PhaserBox2D.min.js | 2025-01-01 | 276.2 kB | |
| PhaserBox2D-Debug.js.map | 2025-01-01 | 1.6 MB | |
| PhaserBox2D-Render.js | 2025-01-01 | 605.2 kB | |
| PhaserBox2D-Render.js.map | 2025-01-01 | 1.6 MB | |
| PhaserBox2D-Debug.js | 2025-01-01 | 644.7 kB | |
| Phaser Box2D v1.1.0 source code.tar.gz | 2025-01-01 | 4.3 MB | |
| Phaser Box2D v1.1.0 source code.zip | 2025-01-01 | 4.3 MB | |
| README.md | 2025-01-01 | 1.7 kB | |
| Totals: 9 Items | 14.0 MB | 0 | |
- The
b2CastOutputfunction now takes twob2Vecinstances,rayPointandrayNormal. These are now passed in from locally cached values where-everb2ShapeCastis called. This prevents a crash whenb2TransformPointis called on theoutput.pointwhich was previously null. - Renamed smooth segment to chain segment as per [#783] (https://github.com/erincatto/box2d/pull/783)
b2CollideSmoothSegmentAndPolygon->b2CollideChainSegmentAndPolygonb2CollideSmoothSegmentAndCapsule->b2CollideChainSegmentAndCapsuleb2CollideSmoothSegmentAndCircle->b2CollideChainSegmentAndCircleb2SmoothSegment->b2ChainSegmentb2Shape.smoothSegment->b2Shape.chainSegmentand the type has changed fromb2SmoothSegmenttob2ChainSegmentb2_smoothSegmentShape->b2_chainSegmentShapeb2Shape_GetSmoothSegment->b2Shape_GetChainSegment`
- Fix for skipped shape in ray cast callback (returning -1) (https://github.com/erincatto/box2d/commit/bcc834bc1dd07b2387aca5fa4cbbb34f612a2e72)
- Removed unused automatic mass functions:
b2Body_SetAutomaticMassfunction removedb2Body_GetAutomaticMassfunction removedb2Body.automaticMassproperty renamed tob2Body.updateBodyMass
b2_hugerenamed toB2_HUGEb2_maxWorldsrenamed toB2_MAX_WORLDSb2_maxRotationrenamed toB2_MAX_ROTATIONb2_pirenamed toB2_PIb2_defaultMaskBitsrenamed toB2_DEFAULT_MASK_BITSb2_maxPolygonVerticesrenamed toB2_MAX_POLYGON_VERTICESb2_defaultCategoryBitsrenamed toB2_DEFAULT_CATEGORY_BITSb2_treeStackSizerenamed toB2_TREE_STACK_SIZE