| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-03-26 | 2.6 kB | |
| v0.3.1 -- UI Polish _ Bug Fixes source code.tar.gz | 2026-03-26 | 98.9 MB | |
| v0.3.1 -- UI Polish _ Bug Fixes source code.zip | 2026-03-26 | 99.3 MB | |
| Totals: 3 Items | 198.2 MB | 9 | |
What's new in v0.3.1
Slider control rewrite
Complete overhaul of the slider UI component:
- Drag interaction moved from track bar to label (more intuitive, Blender-style)
- Defaults to unbounded range — no more artificial min/max clamping
- Arrow keys (Up/Down/Left/Right) for fine adjustments, Shift for 10× steps, Cmd/Ctrl for 0.1× precision
- Scroll wheel support on the label area
- Cleaner, more compact design
ESC key fix
Fixed a long-standing annoyance where pressing Escape during a mid-action (drawing a wall, placing a slab, etc.) would both cancel the current action and switch back to select mode. Now:
- First ESC cancels the in-progress action (e.g., clears the wall draft)
- Second ESC switches back to select mode
Affected tools: Wall, Slab, Ceiling, Roof.
STL and OBJ export
New export formats alongside the existing GLB export. Uses Three.js built-in exporters, no new dependencies.
- STL — standard for 3D printing (physical scale models)
- OBJ — widely used in rendering pipelines
Three format-specific buttons in the settings panel replace the single export button.
State management fixes
- Fixed recursive
deleteNodesActionthat could cause state inconsistencies — now collects all descendants first, deletes in a single batch - Fixed memory leak in temporal tracking (
prevNodesSnapshotpersisted across store re-creations) - Fixed
requestAnimationFrameinupdateNodesActionwithout cleanup — could queue duplicate callbacks - Removed unused debug variable in wall system
Other improvements
- Ghost wall fix —
WALL_MIN_LENGTHincreased to match grid snap step (0.5m), preventing zero-length wall artifacts that crashed on reload - Antialias — re-enabled default antialias on WebGPU renderer
- Post-processing — cleaned up pipeline code, improved error handling
- Window panel — removed artificial slider bounds on position, dimension, and frame controls
- Resize handling — added 100ms debounce for smoother viewport resizing
- Community setup — added issue/PR templates, CONTRIBUTING.md, simplified SETUP.md
Packages
Install
:::bash
npm install @pascal-app/core@0.3.1 @pascal-app/viewer@0.3.1
Numbers
29 files changed. +689 / −695 lines. No breaking changes.
Full Changelog: https://github.com/pascalorg/editor/compare/v0.3.0...v0.3.1