Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions.

Requires OpenSceneGraph. Optional: SDL, FLTK.

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Linux, FreeBSD, BSD, Mac

Intended Audience

Advanced End Users

User Interface

OpenGL, FLTK, Plib, GLUT

Programming Language

C++, Lua

Related Categories

C++ Simulation Games, C++ 3D Rendering Software, C++ Simulation Software, Lua Simulation Games, Lua 3D Rendering Software, Lua Simulation Software

Registered

2005-06-09