Looking for the latest version? Download OSGExp1.5.0.zip (1.6 MB)
Name Modified Size Downloads / Week Status
Parent folder
OSGExp1.2.0Install_x64.exe 2014-01-31 10.4 MB 11 weekly downloads
OSGExp1.2.0Install_win32.exe 2014-01-31 9.1 MB 0
OSGExp1.2.0.zip 2014-01-31 1.6 MB 11 weekly downloads
README 2014-01-31 1.8 kB 0
Totals: 4 Items   21.0 MB 2
OSGExp 1.2.0 (31-Jan-2014) - Magnus Kessler: Prevent DOFTransform nodes from being optimized away by marking as DYNAMIC - Dmitriy: Summary Info of current scene is added to descriptions of root node - Ian Cheung: Helper object property names changed to allow easier access from MaxScript - Visible children of hidden nodes were not being exported - Added ability to open texture format settings dialog from within export dialog - If vertex normals option is disabled, only a single overall normal is assigned, instead of per-primitive normals - Animations with negative scale were not exported correctly - Certain bitmaps were not being converted correctly and gamma is disabled on bitmaps during export - Texture compression will automatically be disabled for bitmaps with invalid compression dimensions (ie not multiple of 4) - Added export shapes option Shapes composed of multiple line groups are exported using single geometry with multiple primitive sets Color array of shape geometry is set to wire color - Alpha blending will always be enabled if opacity map is specified Auto alpha blend option only applies to diffuse maps with alpha channel - Additive transparency option of material is applied to exported BlendFunc - Cubemaps with alpha channels are properly exported now - Cubemap image could be incorrectly rotated in some cases - Cubemaps with empty filenames would crash during export - HDR bitmaps are scale/clamped to 8-bit range - Offset transform was incorrect in some cases - Name is applied to LightSource nodes - Fixed Unicode encoding issue when displaying error message during writing of file - Added extra field to normal map description data to signal whether map was in additional bump slot - Unknown materials are converted only if they don't contain any sub-materials
Source: README, updated 2014-01-31

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