| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| 15.2 source code.tar.gz | 2026-02-18 | 12.6 MB | |
| 15.2 source code.zip | 2026-02-18 | 13.9 MB | |
| README.md | 2026-02-18 | 897 Bytes | |
| Totals: 3 Items | 26.5 MB | 7 | |
15.2 (2026-02-18)
- Fix: Crashed zeppelin not blocking runway (#15281)
- Fix [#15269]: Crash when building drive-through stop on unowned one-way road (#15270)
- Fix [#15247]: Crash when handling invalid sprite in OpenGL cursor sprite system (#15248)
- Fix [#15105]: Czech townname generation causing crashes (#15231)
- Fix: Incorrect ground type test when placing towns (#15217)
- Fix: Town supplied cargo history incorrectly clamped to 16 bit values (#15183)
- Fix [#15085]: Crash when GUI scale changes before video driver is fully initialised (#15175)
- Fix: Articulated road vehicle following with immediately sequential u-turns (#15170)
- Fix [#15166]: Foundations missing adjacent to NewGRF objects without foundation (#15168)
- Fix [#14035]: [Fluidsynth] Read settings from config files if available (#15044)
- Fix [#15263]: Badge filter toggles no longer worked (#14972)