| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| 14.1 source code.tar.gz | 2024-05-03 | 11.9 MB | |
| 14.1 source code.zip | 2024-05-03 | 13.0 MB | |
| README.md | 2024-05-03 | 942 Bytes | |
| Totals: 3 Items | 25.0 MB | 7 | |
Add: Check that towns can build roads before generating map (#12503) Fix [#12228]: Ships could get lost due to pathfinder not considering reversing in some cases (#12474) Fix [#12433]: Width of unit number display was too narrow (#12534) Fix [#12502]: Desync related to vehicle replacement (#12512) Fix [#12506]: Desync after new oil rig is constructed (#12511) Fix [#12584]: Crash on some tar files during tar scan (#12586) Fix: [SDL2] Keypad numbers did not function (#12596) Fix: Houses and industry tiles could accept incorrect cargo (#12547) Fix: Map generation stage strings were incorrect (#12549) Fix: [Script] Allow only 255 league tables, as 255 itself is the invalid id sentinel (#12545) Fix: Mark vehicle status bars dirty when a vehicle leaves unbunching depot (#12516) Fix: Do not show train waiting for unbunching as waiting for free path (#12515) Fix: Smooth outliers in unbunching round trip calculations (#12513)