2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.

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Additional Project Details

Languages

English

Intended Audience

Developers, Science/Research

User Interface

Win32 (MS Windows), X Window System (X11)

Programming Language

C, C++

Registered

1999-11-24