We have moved OpenEmu to github, see http://github.com/openemu/openemu Open Emu brings game emulation to the Mac as a first class citizen, with accelerated graphics, sound and HID controllers for all supported emulators. OpenEmuQC enables live 'cons

Features

  • graphics-accelerated scaling and effects
  • HID controllers (gamepads, joysticks, etc)
  • circuit bending
  • ROM hacking
  • multi-threaded

Project Activity

See All Activity >

License

BSD License

Follow Open Emu

Open Emu Web Site

Other Useful Business Software

The First VoIP Communications Cloud in the World The First VoIP Communications Cloud in the World Icon
The First VoIP Communications Cloud in the World Icon

The Smarter Business Phone Solution

  • Powerful Unified Communication Features
  • Fast, Easy, Free Setup & Install
  • Trusted by 47,000+ Companies in 100 Countries

Rate This Project

Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
2
0
0
1
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 2 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 2 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 2 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 1 / 5

User Reviews

  • Is just an good frontend , but the mechanism of rom management (roms can't be detected if they are into sub-folders and they are being imported by default into the games list) put me off using this frontend.

  • Great work!!

  • Using the SNES emulators: -iMac Core2Duo ATi graphics --graphically smooth can use 2x 4xHQ etc. -MacBook 1st Gen CoreDuo Intel gma 950 --bsnes suffers from jerkiness, not the case with the standalone version --snes9x lots of visual tearing, fixed by disabling quartz extreme using quartz debug. Don't know if related to open emu as expose etc has been choppy since upgrade to snow leopard and 10.6.3 has made no difference.

Read more reviews >

Additional Project Details

Intended Audience

End Users/Desktop

User Interface

Cocoa (MacOS X)

Programming Language

C++, Objective C

Registered

2009-01-05