Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
caesaria-steam.macos | 2016-06-14 | 10.3 MB | |
caesaria.linux | 2016-04-04 | 11.8 MB | |
updater.linux | 2016-04-04 | 922.2 kB | |
caesaria.macos | 2016-03-30 | 10.8 MB | |
updater.macos | 2016-03-30 | 969.1 kB | |
caesaria.exe | 2015-07-07 | 12.1 MB | |
updater.exe | 2015-07-07 | 1.2 MB | |
Totals: 7 Items | 48.2 MB | 0 |
openCaesar3 is a remake of the classic Caesar3 PC game, a city building game developed by Impression Games and published by Sierra Entertainment, in 1998. The game will be a near clone to the original Caesar3 game. Notorious changes are: * new AI for walkers. They just go where they are needed * actors just out of the actor school do not provide access to the entertainment (same for gladiators, ...) The game is still not quite playable Releases: 02apr2013: implement click&drag to build houses and clear land 02mar2013: first binary release for windows start implement the menubar with money/population/date use the slim interface for build menu (regression: no more access to save/load game) start implement funds and taxes 09feb2013: implement clear land add copyright notice 01dev2012: save/load game complete. implement nearly all entertainment buildings 10nov2012: save/load game starts to work 12oct2012: start implement load game 17sep2012: start implement save game 14jun2012: big code refactoring of the GUI. prepare for game music. 21may2012: add an installation procedure 15may2012: implement some buildings (water, entertainment, education). start implementation of house evolution/regression. 20apr2012: first public release.