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Name Modified Size InfoDownloads / Week
OneOver_ReadMe.txt 2017-08-31 3.1 kB
OneOverN1.0installer.zip 2017-08-31 5.2 MB
OneOverN1.0standalone.zip 2017-08-31 4.3 MB
OneOverEA1.1installer.zip 2017-08-31 4.1 MB
OneOverEA1.1standalone.zip 2017-08-31 3.4 MB
OneOver1.4.1.1installer.zip 2017-08-27 3.1 MB
OneOver1.4.1.1standalone.zip 2017-08-27 2.3 MB
OneOverEnglishAlphabetstandalone.zip 2017-08-22 3.2 MB
OneOver1.4.1standalone.zip 2017-08-15 2.3 MB
OneOver1.4.1.exe 2017-08-09 3.0 MB
OneOver1.4.1.zip 2017-08-09 3.0 MB
OneOver1.4.1.7z 2017-08-09 3.0 MB
OneOver1.4.7z 2017-08-08 3.0 MB
OneOver1.4.exe 2017-08-08 3.0 MB
OneOver1.4.zip 2017-08-08 3.0 MB
OneOver1.3.1.exe 2017-08-01 3.0 MB
OneOver1.3.1.7z 2017-08-01 3.0 MB
OneOver1.3.1.zip 2017-08-01 3.0 MB
OneOver1.3.exe 2017-08-01 3.0 MB
OneOver1.3.7z 2017-08-01 3.0 MB
OneOver1.3.zip 2017-08-01 3.0 MB
OneOver1.2.7z 2017-07-27 3.0 MB
OneOver1.2.exe 2017-07-27 3.0 MB
OneOver1.2.zip 2017-07-27 3.0 MB
OneOver1.1.7z 2017-07-23 3.0 MB
OneOver1.1.zip 2017-07-23 3.0 MB
OneOver1.1.exe 2017-07-23 3.0 MB
OneOver1.0.7z 2017-07-21 3.0 MB
OneOver1.0.exe 2017-07-21 3.0 MB
OneOver1.0.zip 2017-07-21 3.0 MB
Totals: 30 Items   90.7 MB 0
OneOver is an Asteroids-esque game that never ends. Made with GameMaker: Studio, it simplifies gaming to its bare essentials while adding a little kick/punch in the process.

Nothing fancy here, just plain old-school gaming.

Game Engine - GameMaker: Studio 1.4...
Sound FX - bfxr.net [evolution.voxeo.com]
Font - Visitor / dafont.com
Graphics - Allan Grzicic
Coding - Allan Grzicic

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v1.4.1.1 [Numbers 1.0] (Released August 31, 2017)
- Letters changed to numbers (counting forwards and backwards from 0-40)

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v1.4.1.1 [English Alphabet 1.1] (Released August 31, 2017)
- Sprites and objects removed for letters (obj_eab, obj_eas, ...)
- 4 font styles to choose from (backspace in-game or selectable via Settings)

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v1.4.1.1 (Released August 26, 2017)
- If mouse support enabled, Player 1 can brake via the right mouse button
- Useless code removed from obj_deadplayer & obj_deadplayer2 (Step Event)

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v1.4.1 [English Alphabet 1.0] (Released August 22, 2017)
- Instead of adding asteroids after each level/wave, each wave consists of letters from the English Alphabet protected by the asteroids

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v1.4.1 (Released August 9, 2017)
- Added option to set dead zone of joystick axis via Player Settings (applies to both players)

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v1.4 (Released August 8, 2017)
- Added 2-player local co-op (Arcade Mode), F12/Start button on 2nd gamepad to enter game
- Countdown at start of Arcade Mode down to 9 seconds

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v1.3.1 (Released August 1, 2017)
- Fix: Gamepad support (add/fix button for Arcade Mode)
- Base/default resolution set at 1280x720 (still only two options at the moment)
- One more color for asteroid and player selectable via Settings
- 10-second countdown added to start of Arcade Mode

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v1.3 (Released August 1, 2017)
- Added gamepad support (testing stage)
- Player can change Aspect Ratio via Settings (only two options at the moment), base resolution is still 1024x768

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v1.2 (Released July 26, 2017)
- Trail effect added to player (press 'T' key to switch it on/off)
- Settings now saved in created .ini file during first playthrough (auto-saves when exiting game)
- Options Menu modified, renamed to Settings
- Fix: Pause Screen can only be enabled in-game
- One more color for asteroid and player selectable via Settings (one more color to go)

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v1.1 (Released July 23, 2017)
- Added mouse support (in-game only)
- Added extra colors for player, lasers, and asteroids (not yet available in options menu, but selectable via keyboard controls)

**WARNING** Crazy shooting mechanics with mouse support enabled (you'll see it when player has the same x and y coordinates as the mouse cursor with any amount of speed)

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v1.0 (Released July 21, 2017)

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More screenshots at the following link (v1.0 only):
https://agrizzlyblog.blogspot.ca/p/games.html 

Thanks to the following people (YouTube Tutorials, GameMaker Community Forums):
- HeartBeast, RealTutsGML, Shaun Spalding, SlasherXGAMES, VTR Studios, gnysek, BlueScript - Game Dev Tutorials
Source: OneOver_ReadMe.txt, updated 2017-08-31