Name | Modified | Size | Downloads / Week |
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Sources | 2013-04-22 | ||
Binaries | 2013-04-22 | ||
readme.txt | 2013-04-22 | 1.4 kB | |
Totals: 3 Items | 1.4 kB | 19 |
Release 1.04, 22 April 2013 Author: Karim Kenawy cengkarim@yahoo.com (Yup, yahoo :)) cengkarim on http://www.ogre3d.org/forums Usage: ------ Just modify omvResources.cfg to add your media path, the application will search for *.mesh files and will load them. Note: When using "Refresh" ability: * Make sure the material doesn't belong to the default resource group "General", the application will not refresh it * The application will refresh the whole group which the material belongs to, try to put few resources in that group * Materials which are not designed for the mesh may crash the application, be careful! Features: --------- * Loads Ogre mesh files * Loads mesh's animations * Add/Remove Directional/Point lights to the scene * Change/Refresh mesh material in runtime * Resizable/Collapsible UI panels for viewing flexibility What's new: ----------- * Internal design changed to adapt new features * Added Mesh Info Panel (BoundingBox, Mouse Coords/Ray, Scale) * Config dialog is accessible now To do: ------ * Mesh rotation still needs hacking * Save/Load scene * Color probe * Light position/direction representation * Guide axis * Load different meshs in 1 scene * Translate/Rotate menus Packages used: -------------- * Ogre3d http://www.ogre3d.org/ * MyGUI http://mygui.info/ * Skyboxes used from: http://www.3delyvisions.com/index.html