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Sources 2013-04-22
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Release 1.04, 22 April 2013
Author: Karim Kenawy
cengkarim@yahoo.com (Yup, yahoo :))
cengkarim on http://www.ogre3d.org/forums


Usage:
------
Just modify omvResources.cfg to add your media path, the application will search for *.mesh files and will load them.
Note:
When using "Refresh" ability:
	* Make sure the material doesn't belong to the default resource group "General", the application will not refresh it
	* The application will refresh the whole group which the material belongs to, try to put few resources in that group 
	* Materials which are not designed for the mesh may crash the application, be careful!

Features:
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* Loads Ogre mesh files
* Loads mesh's animations
* Add/Remove Directional/Point lights to the scene
* Change/Refresh mesh material in runtime
* Resizable/Collapsible UI panels for viewing flexibility 

What's new:
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* Internal design changed to adapt new features
* Added Mesh Info Panel (BoundingBox, Mouse Coords/Ray, Scale)
* Config dialog is accessible now

To do:
------
* Mesh rotation still needs hacking
* Save/Load scene
* Color probe
* Light position/direction representation
* Guide axis
* Load different meshs in 1 scene
* Translate/Rotate menus

Packages used:
--------------

* Ogre3d
http://www.ogre3d.org/

* MyGUI
http://mygui.info/

* Skyboxes used from:
http://www.3delyvisions.com/index.html
Source: readme.txt, updated 2013-04-22