Functions

glm::gtx::rotate_vector Namespace Reference

GLM_GTX_rotate_vector extension: Function to directly rotate a vector. More...

Functions

template<typename T >
detail::tmat4x4< T > orientation (const detail::tvec3< T > &Normal, const detail::tvec3< T > &Up)
 Build a rotation matrix from a normal and a up vector.
template<typename T >
detail::tvec2< T > rotate (const detail::tvec2< T > &v, T angle)
 Rotate a two dimensional vector.
template<typename T >
detail::tvec3< T > rotate (const detail::tvec3< T > &v, T angle, const detail::tvec3< T > &normal)
 Rotate a three dimensional vector around an axis.
template<typename T >
detail::tvec4< T > rotate (const detail::tvec4< T > &v, T angle, const detail::tvec3< T > &normal)
 Rotate a four dimensional vector around an axis.
template<typename T >
detail::tvec3< T > rotateX (const detail::tvec3< T > &v, T angle)
 Rotate a three dimensional vector around the X axis.
template<typename T >
detail::tvec4< T > rotateX (const detail::tvec4< T > &v, T angle)
 Rotate a four dimentionnals vector around the X axis.
template<typename T >
detail::tvec3< T > rotateY (const detail::tvec3< T > &v, T angle)
 Rotate a three dimensional vector around the Y axis.
template<typename T >
detail::tvec4< T > rotateY (const detail::tvec4< T > &v, T angle)
 Rotate a four dimensional vector around the X axis.
template<typename T >
detail::tvec3< T > rotateZ (const detail::tvec3< T > &v, T angle)
 Rotate a three dimensional vector around the Z axis.
template<typename T >
detail::tvec4< T > rotateZ (const detail::tvec4< T > &v, T angle)
 Rotate a four dimensional vector around the X axis.

Detailed Description

GLM_GTX_rotate_vector extension: Function to directly rotate a vector.