OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.

Features

  • C++, GCC, LLVM GCC, Clang, Visual C++, CUDA, ICC

Project Samples

Project Activity

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License

MIT License

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OpenGL Mathematics (GLM) Web Site

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Additional Project Details

Languages

English

Intended Audience

Developers

Programming Language

C++, GLSL (OpenGL Shading Language)

Registered

2010-04-13