Oficina is a multiplatform Framework for 2D Indie Games,
developed by Lucas Vieira for Gongly Entretenimento
Digital, using the language C++ and the libraries Simple
DirectMedia Layer 2.0 and OpenGL.
This software is a prototype, specially used in benchmark
- Static, unecessary-instances-free system
- Multiplatform for Windows and Linux
- Dynamic playlist system for ambient music and easy-to-use system for sound effects
- Entity management system
- Memory management system, making it easier to dealocate on exit flag
Follow Oficina Framework
Rate This ProjectLogin To Rate This Project
Be the first to post a review of Oficina Framework!