Oficina is a multiplatform Framework for 2D Indie Games,
developed by Lucas Vieira for Gongly Entretenimento
Digital, using the language C++ and the libraries Simple
DirectMedia Layer 2.0 and OpenGL.

This software is a prototype, specially used in benchmark
tests.

Features

  • Static, unecessary-instances-free system
  • Multiplatform for Windows and Linux
  • Dynamic playlist system for ambient music and easy-to-use system for sound effects
  • Entity management system
  • Memory management system, making it easier to dealocate on exit flag

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Other License

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Oficina Framework Web Site

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Additional Project Details

Intended Audience

Developers

User Interface

SDL

Programming Language

C++

Registered

2014-03-08