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Home / dev-2025-02
Name Modified Size InfoDownloads / Week
Parent folder
odin-windows-amd64-dev-2025-02.zip 2025-02-11 142.5 MB
odin-macos-arm64-dev-2025-02.zip 2025-02-11 98.2 MB
odin-macos-amd64-dev-2025-02.zip 2025-02-11 101.5 MB
odin-linux-amd64-dev-2025-02.zip 2025-02-11 112.7 MB
dev-2025-02 source code.tar.gz 2025-02-11 143.4 MB
dev-2025-02 source code.zip 2025-02-11 144.3 MB
README.md 2025-02-11 838 Bytes
Totals: 7 Items   742.7 MB 0

New Language Features

  • Support #unroll(N) for with arrays

Compiler Improvements

  • Enable -use-separate-module as default for all platforms (except wasm based ones)
  • General Bug Fixes
  • Remove erroneous warnings regarding stack overflow in range loops "by reference"
  • Allow broadcasting of untyped values to #simd arrays
  • Improvements to -obfuscate-source-code-locations
  • Remove duplicates of .framework/.dynlib/.so in linker
  • Darwin: Sort frameworks to link first

New Packages

  • vendor:sdl3 (3.2.2)
  • vendor:windows/GameInput

Package Improvements

  • Improvements to D3D12 package
  • Improvements for Haiku
  • Add missing procedures to GLFW
  • runtime.map_entry
  • XInput bindings for core:sys/windows
  • More work on core:os/os2 development
  • More Objective-C bindings
Source: README.md, updated 2025-02-11