Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
odamex-debug-pdb-10.6.0.zip | 2024-09-12 | 46.2 MB | |
odamex-macos-10.6.0.dmg | 2024-09-12 | 17.5 MB | |
odamex-src-10.6.0.tar.gz | 2024-09-12 | 23.6 MB | |
odamex-src-10.6.0.tar.xz | 2024-09-12 | 17.6 MB | |
odamex-src-10.6.0.zip | 2024-09-12 | 30.5 MB | |
odamex-win-10.6.0.exe | 2024-09-12 | 16.2 MB | |
odamex-win32-10.6.0.zip | 2024-09-12 | 11.4 MB | |
odamex-win64-10.6.0.zip | 2024-09-12 | 13.0 MB | |
README.md | 2024-09-12 | 1.6 kB | |
Totals: 9 Items | 176.0 MB | 70 |
Odamex 10.6.0
This is a minor release that should be followed by a more substantial major release in the near future. Key highlights of this release are DOOM + DOOM II support, insofar as Odamex will automatically find the commercial game data on a Steam install; (U)MAPINFO related additions and fixes; and other general bug fixes and improvements.
For a full list of changes and contributors, check out the list below:
Added
- Added support for DOOM + DOOM II Steam release (IWAD searching only - widescreen asset support coming in next version).
- Added support for UMAPINFO
LABEL
fields (thanks @bcahue and @electricbrass!) - Added support for
doublesky
andsky2
MAPINFO fields - Restored support for ZDoom/Hexen scrolling skies
Changed
- Changes to MAPINFO parser and read priority
Fixed
- Some fixes to old Vanilla Doom style intermission screen (thanks @enaiel!)
- Client wad downloader can now locate wads with spaces in their names
- Correct a demo playback issue related to the viewer's camera (thanks @ceski-1!)
- Items picked up by a player aren't added to their local item count (thanks @loopfz!)
- Fixed renderer not properly displaying non-power of 2 width textures
- Avatars (online voodoo dolls) are no longer blocked by monster-blocking lines
- Prevent voodoo dolls from affecting player viewheight in single player
- Fixed height transfer sector ceiling/floor plane visibility check