Home / Odamex / 10.6.0
Name Modified Size InfoDownloads / Week
Parent folder
odamex-debug-pdb-10.6.0.zip 2024-09-12 46.2 MB
odamex-macos-10.6.0.dmg 2024-09-12 17.5 MB
odamex-src-10.6.0.tar.gz 2024-09-12 23.6 MB
odamex-src-10.6.0.tar.xz 2024-09-12 17.6 MB
odamex-src-10.6.0.zip 2024-09-12 30.5 MB
odamex-win-10.6.0.exe 2024-09-12 16.2 MB
odamex-win32-10.6.0.zip 2024-09-12 11.4 MB
odamex-win64-10.6.0.zip 2024-09-12 13.0 MB
README.md 2024-09-12 1.6 kB
Totals: 9 Items   176.0 MB 70

Odamex 10.6.0

This is a minor release that should be followed by a more substantial major release in the near future. Key highlights of this release are DOOM + DOOM II support, insofar as Odamex will automatically find the commercial game data on a Steam install; (U)MAPINFO related additions and fixes; and other general bug fixes and improvements.

For a full list of changes and contributors, check out the list below:

Added

  • Added support for DOOM + DOOM II Steam release (IWAD searching only - widescreen asset support coming in next version).
  • Added support for UMAPINFO LABEL fields (thanks @bcahue and @electricbrass!)
  • Added support for doublesky and sky2 MAPINFO fields
  • Restored support for ZDoom/Hexen scrolling skies

Changed

  • Changes to MAPINFO parser and read priority

Fixed

  • Some fixes to old Vanilla Doom style intermission screen (thanks @enaiel!)
  • Client wad downloader can now locate wads with spaces in their names
  • Correct a demo playback issue related to the viewer's camera (thanks @ceski-1!)
  • Items picked up by a player aren't added to their local item count (thanks @loopfz!)
  • Fixed renderer not properly displaying non-power of 2 width textures
  • Avatars (online voodoo dolls) are no longer blocked by monster-blocking lines
  • Prevent voodoo dolls from affecting player viewheight in single player
  • Fixed height transfer sector ceiling/floor plane visibility check

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Source: README.md, updated 2024-09-12