| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| odamex-macos-12.1.0.dmg | 2026-01-06 | 21.8 MB | |
| odamex-linux-x86_64-12.1.0.flatpak | 2026-01-05 | 29.6 MB | |
| odamex-src-12.1.0.zip | 2026-01-05 | 45.1 MB | |
| odamex-win-12.1.0.exe | 2026-01-05 | 53.8 MB | |
| odamex-debug-pdb-12.1.0-x86.zip | 2026-01-05 | 24.8 MB | |
| odamex-win32-12.1.0.zip | 2026-01-05 | 26.5 MB | |
| odamex-debug-pdb-12.1.0-x64.zip | 2026-01-05 | 25.0 MB | |
| odamex-win64-12.1.0.zip | 2026-01-05 | 39.7 MB | |
| odamex-linux-arm64-12.1.0.flatpak | 2026-01-05 | 27.9 MB | |
| odamex-src-12.1.0.tar.gz | 2026-01-05 | 37.9 MB | |
| odamex-src-12.1.0.tar.xz | 2026-01-05 | 28.7 MB | |
| Odamex 12.1.0 source code.tar.gz | 2026-01-05 | 12.1 MB | |
| Odamex 12.1.0 source code.zip | 2026-01-05 | 12.8 MB | |
| README.md | 2026-01-05 | 1.8 kB | |
| Totals: 14 Items | 385.7 MB | 41 | |
🔧 Odamex 12.1.0 is out now!
This is a minor release with fixes for a few issues found in 12.0.0.
Added
- The CVar
sv_startwadscripthas been added. Similar tosv_startmapscriptandsv_endmapscript, the contents of this CVar are executed by the server as a command when changing wads through the maplist orwadcommand. The script is executed beforesv_startmapscriptbut after compatibility settings have been set by aCOMPLVLlump.
Changed
- Performance of the server has been improved on Windows 11 by disabling background process throttling.
- This change raises the minimum required Windows version for Odasrv to Windows 8 or Windows Server 2012
- Things in sectors with transferred light properties are now lit according to the base sector's original lighting, rather than averaging the transferred floor and ceiling light levels, unless
mbfis specified in theCOMPLVLlump. See here for more details.
Fixed
- Client stability has been improved, with multiple crashes fixed:
- Frequent crashes when rendering railgun particles
- A crash when printing serverchat on some platforms
- A skybox-related crash that occurred in many situations, including playing netdemos or changing resolutions.
r_clipmaskedspecialis now properly set in multiplayer, fixing bleeding middle textures in some MBF21 wads- Skyboxes now work in both singleplayer and multiplayer
- The indicator for unknown thing types is visible once again
- CVE-2019-17544 has been addressed