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Home / src / meshes
Name Modified Size InfoDownloads / Week
Parent folder
blender 2015-02-16
menu 2015-02-16
particles 2015-02-16
primitives 2015-02-16
wall.mta 2015-02-16 242 Bytes
shield.mma 2015-02-16 526 Bytes
snescart.mesh 2015-02-16 70.1 kB
snescart.mma 2015-02-16 990 Bytes
snescart.mta 2015-02-16 242 Bytes
tv.mesh 2015-02-16 554.3 kB
tv.mma 2015-02-16 1.9 kB
tv.mta 2015-02-16 11.1 kB
vcr.mesh 2015-02-16 231.4 kB
vcr.mma 2015-02-16 1.5 kB
wall.mesh 2015-02-16 2.2 kB
wall.mma 2015-02-16 525 Bytes
ps2.mma 2015-02-16 2.4 kB
ps2.mta 2015-02-16 242 Bytes
screen.mesh 2015-02-16 8.1 kB
screen.mma 2015-02-16 526 Bytes
screen.mta 2015-02-16 11.1 kB
shelf.mesh 2015-02-16 5.9 kB
shelf.mma 2015-02-16 526 Bytes
shelf.mta 2015-02-16 244 Bytes
shield.mesh 2015-02-16 3.8 kB
feild.mesh 2015-02-16 11.5 kB
feild.mma 2015-02-16 1.5 kB
feild.mta 2015-02-16 1.1 kB
grid.mesh 2015-02-16 2.2 kB
grid.mma 2015-02-16 519 Bytes
grid.mta 2015-02-16 242 Bytes
memcard.mesh 2015-02-16 2.7 kB
memcard.mma 2015-02-16 527 Bytes
ps2.mesh 2015-02-16 125.7 kB
3.mta 2015-02-16 242 Bytes
5.mesh 2015-02-16 2.4 kB
5.mma 2015-02-16 2.8 kB
5.mta 2015-02-16 242 Bytes
cart.mesh 2015-02-16 70.1 kB
cart.mma 2015-02-16 990 Bytes
cart.mta 2015-02-16 242 Bytes
cursor.mesh 2015-02-16 2.4 kB
cursor.mma 2015-02-16 526 Bytes
3.mesh 2015-02-16 2.4 kB
3.mma 2015-02-16 2.8 kB
Totals: 45 Items   1.1 MB 0
ÿþ"Not Your Average Snake Clone" was built using the Mariatis engine and as such the source fies for the game are in Maratis project format. 

To edit them you will need the Maratis editor which can be downloaded at http://www.maratis3d.org

The source code for Maratis projects is witten in Lua and requires a text editor that can edit Lua files



To edit the game's levels open the "game.mprog" file located in this directory with the Maratis editor 



If you wish to edit the 3D modles for the game you will need Blender and the Maratis exproter plugin

Blender can be downloaded at http://www.blender.org and the exporter plugin is avalibe at http://www.maratis3d.org

The blender files for the game's models are located in "SRC/meshes/blender".



For detailed documentation regarding editing Maratis projects see http://www.wiki.maratis3d.org and http://www.fourm.maratis3d.org
Source: README.txt, updated 2015-02-16