nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers, or developers who prefer a WYSIWYG (what you see is what you get) workflow instead of fully coding everything. Because it is open source, users can inspect, modify, or extend the system as needed — adding custom behaviors, plugins, or export options. It’s ideal for rapid prototyping, small games or interactive demos, or educational purposes: you can build scenes, tweak visuals, test interactivity without deep diving into all low-level rendering details.
Features
- Visual editor / “studio” interface for scene creation, asset management and editing (not just code-based)
- Support for both 2D and 3D content — enabling variety of game or interactive projects
- Open-source: full access to codebase, ability to extend or customize engine and editor to suit needs
- Hybrid workflow: combine visual editing with code (or scripting) to fine-tune behavior when needed
- Friendly for prototyping, rapid content creation, small games or demos, without heavy setup or deep engine knowledge
- Accessible to artists/designers and developers alike — lowers barrier for entry compared with raw engine use