I originally made this just to practice UI building but I think eventually it will become a full-featured game. My vision is to create a strategy game entirely independent of sprites, backgrounds or any other graphics. To do this, I will represent units and buildings as symbols in a grid. The rest of the interface will consist of tabs, menus, text boxes, buttons, -typical UI elements.

Features

  • simple, intuitive user interface
  • native UI elements
  • uses QT, a cross-platform API
  • familiar resources, units, and buildings

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Additional Project Details

Operating Systems

Windows

Intended Audience

Other Audience

User Interface

Qt

Programming Language

C++

Related Categories

C++ Real Time Strategy Game, C++ Simulation Games

Registered

2014-09-02