| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| NOIRADIX Studio _ PixelArt v2.1.5 source code.tar.gz | 2026-11-12 | 7.7 MB | |
| NOIRADIX Studio _ PixelArt v2.1.5 source code.zip | 2026-11-12 | 7.8 MB | |
| README.md | 2026-11-12 | 2.0 kB | |
| Totals: 3 Items | 15.5 MB | 0 | |
NOIRADIX Studio & PixelArt v2.1.5
Stable maintenance release. PIX2 remains version 1.1, with PIX2 1.0 read compatibility.
Highlights
- Added a PixelArt Import PIX2 action that validates pasted source and opens it in a separate artwork tab.
- Added the official TeaserTrack and AlternativeTo listing badges and updated listing references in the product documentation.
- Corrected the Unity 2D demo link and clarified that Unity sprite slicing and animation creation use the exported
.pix2.jsonmetadata and importer. - Changed the maintenance notice recheck interval from 30 minutes to 3 hours.
- Improved the PixelArt About dialog metadata contrast in light and dark themes.
- Updated both app version displays, cache-busting references, and product specification versions to 2.1.5.
Compatibility and limitations
- No PIX2 grammar, serialization, storage, or compatibility changes. PIX2 1.0 read compatibility remains supported.
- The PIX2 paste-import action relies on the shared parser and PixelArt validation profile. Invalid input is rejected without replacing existing artwork tabs.
- Browser visual/interaction checks were skipped at the user's request for this release checkpoint. See the implementation discussion for the specific unverified browser cases.
Verification
node tests/run-all.cjs --syntax: passed, 35 production JavaScript files.node tests/run-all.cjs: passed, all 20 Node suites.node tests/benchmark-performance.js: passed all 8 performance gates; the slowest measured p95 was 4.848 ms for 2.5× scaling of 4,096 pixels.git diff --check: passed.- GitHub Actions runs syntax, all Node suites, performance benchmarks, and all three browser suites on the pushed tag before publishing this release.