A Win32 NES emulator written in C++ with inline assembly optimizations. Emphasis is on precision rather than speed. Uses DLL plugins for 'mappers' (supports .NES/.UNIF/.FDS/.NSF). Latest builds can be found at home page.

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  • Very good program ! Thanks

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Additional Project Details

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

DirectX, Win32 (MS Windows)

Programming Language

Assembly, C++

Registered

2002-06-18