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NeuralBlender

A simple, efficient but feature-rich amp modeling plugin based on RTNeural and NeuralAmpModeler (NAM)

Features:

  • Supports nam A1, nam A2, aidax, and json model files.
  • Full impulse response (convolution) for cab sim
  • Reads gzipped files
  • Complete STOMPBOX -> preEQ -> AMP -> postEQ -> CAB/IR signal flow with 3 "banks" of models
  • 8-band parametric pre and post EQ
  • Can load up to 4 models on each bank simultaneously (each model either NAM/json/aidax or IR)
  • Can either blend them (normal) or switch between them like "channels" (exclusive mode)
  • Standalone app and LV2 plugin
  • Proper multithreading with UI and loader threads separate from DSP
  • VU meters can be disabled to save a tiny bit of CPU
  • Calibration target dB is now a user defined setting
  • "Linked" calibration mode follows loudest model which has calib. enabled
  • Calibration can be tuned for guitar or bass
  • Tuner, can be enabled/disabled to save a bit of CPU
  • Volume ramping/crossfade when loading, switching etc. to avoid clicks
  • Each model slot / lane has:
    • input gain if not an impulse response
    • if IR, pitch shift +- 1 octave in 1/100 semitone increments
    • output gain
    • dry out gain
    • pre-delay for phasing correction/effects
    • optional DC flip for more phasing effects
    • optional level calibration to target dB

On my Intel Core7 ultra, it loads 5 or 6 models in the middle of a busy live session, 64 sample buffers / 3 periods, and DSP load typically stays below 40%, no xruns. (with DSP threads pinned to p-cores)

Features considered for future versions: VST plugin, stereo routing, series mode(s), optionally more than 4 lanes per model bank, lane groups, DSP load-splitting/balancing etc...

Demo: https://soundcloud.com/delt01/snakeskin All the guitars and bass in this track are straight DI's processed through NeuralBlender with a bit of reverb, and flanger at one spot. The wah effect was achieved by automating one of the pre-EQ bands. NAM models used are available on https://tone3000.com

Binary distribution

Included is a .deb package that was tested on Ubuntu/Mint "Noble Numbat" and "Resolute Raccoon" GNU/Linux distributions.

Compiling the source code

Compiles and installs with cmake. Required libs / utilities to build:

  • fftw-float (core, required)
  • lv2 (for LV2 plugin)
  • jack (for standalone app)
  • cairo/x11 (for GUI)
  • libsoundfile (for .wav file loading)
  • xxd utility, for inline data
  • eigen3 (included)
  • libsamplerate (implemented own resampling)

On debian/ubuntu/mint, just run:

sudo apt install git cmake libfftw3-dev lv2-dev libjack-dev libcairo2-dev libsndfile1-dev xxd

On other distributions, the package names (and package system) are probably different, but still available.

To grab the code, build and install, run something like:

git clone https://git.code.sf.net/p/neuralblender/code neuralblender
cd neuralblender
mkdir build
cd build
cmake ..
make -j$(nproc) && sudo make install

To uninstall, go back to the same build directory and run:

sudo make uninstall

For the standalone version, see --help text for more info/options

Supported systems

Should compile and work fine on any POSIX-compliant OS including Linux, MacOS (to be fixed), FreeBSD, etc. For now UI uses X11, but recent rewrite should make it easy to port to other graphic systems.

Tested on:

  • Void Linux
  • MX Moksha
  • Linux Mint
  • Fedora
  • FreeBSD

MacOS: Expected to work soon, currently needs to be fixed. The only Mac i have is from 1986.

Android: Not really interested in supporting it, but if there's enough demand i'll make an effort.

W**dows: Don't do microsuck malware. It's bad for you, and for everyone else.

License

NeuralBlender is licensed under the GNU General Public License v3.0 (GPL-3.0-or-later). See the LICENSE file for full license text.

Source: README.md, updated 2026-08-14