The application is a result of one-semester subject supposed to introduce to OpenGL. Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.

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License

Public Domain

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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

Command-line, OpenGL

Programming Language

C, C++

Related Categories

C++ Games, C++ 3D Rendering Software, C++ Animation Software, C Games, C 3D Rendering Software, C Animation Software

Registered

2012-06-11