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The inventory (clothes, shapes, attachments etc.) of an avatar is traditionally stored centrally in the databases of the grid.

If a user only visits one or maybe two grids, this central storage works quite well, but as more and more grids are starting to appear, the centralist thinking starts to become frustrating.

Each time a user creates an account on a new grid, the user is faced with a nearly empty inventory, and has to spend time searching for suitable clothes and accessories.

In many situations it would be a lot simpler if a user could simply reuse the inventory already accumulated. This project is an attempt to give the user control of the inventory, allowing the upload and download of inventory elements between different grids.

The intention is to operate this project as an open source project, but currently the source code is held back, pending comments and feed back from the Open Simulator community.

The application is available in 4 formats
* Windows installer
* Debian package
* Linux based archive of binaries (.tar.gz)
* Windows based archive of binaries (.zip)

Although My Inventory is a cross platform application, the archives are NOT, i.e. the application in the Linux archives will not run under Windows, and vise versa.


Source: readme, updated 2012-11-24