This project is a skunkworks investigating the possibility of adding multiplayer capabilities to The Elder Scrolls III: Morrowind, and the capacity for forward-porting it to its successors (Oblivion and Skyrim).

The goal of this project is to move beyond "sliding NPCs", which has been done before. The goals for v1.0 are conservative:

* Capability for 1 other connected client to join your world

* Connected client's avatar will be named properly and be wearing the correct equipment

* Rudimentary in-game chat functionality

* Utilization of techniques such as motion prediction and extrapolation for smooth avatar movement by the connected client.

* Syncing world time information from the host to the client.


The above items are 99% confirmed as possible.

Enhancements that could be possible but need to be investigated are:
* World object syncing

* World activator syncing

* Host monster sync to the client

* Collaborative monster killing.

Project Activity

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Categories

Multiplayer

License

Other License

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Additional Project Details

Intended Audience

End Users/Desktop

User Interface

Win32 (MS Windows)

Programming Language

AutoIt

Registered

2011-12-16