| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-08-04 | 820 Bytes | |
| v1.4.1 source code.tar.gz | 2026-08-04 | 343.3 kB | |
| v1.4.1 source code.zip | 2026-08-04 | 406.6 kB | |
| Totals: 3 Items | 750.8 kB | 0 | |
Fixed
- SSR hydration mismatch on icons with non-cardinal arcs (e.g. lucide's
eye). The canonicaldwas emitted at full float precision, and arc→cubic conversion goes through trig whose last ulp differs across JS engines: the server's markup and the browser's recomputation could disagree in the final digit, which hydration flags as a mismatch (observed in Next with the React binding; the same bytes reach Vue and Svelte SSR). Canonical emission is now quantized to 4 decimals, invisible on the 24px grid (max deviation 5e-5), making the bytes engine-independent. Applies everywhere the canonicaldis produced: the bindings' SSR/at-rest markup, the driver's settle snap andfitIconoutput. Pinned by a 1-ulp perturbation test in core plus mirrored SSR stability tests in the four binding suites.