| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| edit_hosts_1_1_0_src.exe | 2014-04-27 | 645.8 kB | |
| edit_hosts_readme.txt | 2014-04-27 | 2.3 kB | |
| edit_hosts_1_0_0_src.exe | 2014-02-19 | 173.2 kB | |
| Totals: 3 Items | 821.2 kB | 0 | |
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Uniform Server Zero XI
Edit hosts utility source code.
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19-2-2014
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MD5 Checksums:
2cdeaa9a41efc6343e936b808563dbe5 edit_hosts_1_1_0_src.exe
255e4399754e24110d4354d7e036e946 edit_hosts_1_0_0_src.exe
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Change log
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edit_hosts_1_1_0_src.exe
- Compiled with Lazarus 1.2.2
- Minor updates
edit_hosts_1_0_0_src.exe - First release
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Create working environment
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Create a working environment for compiling and testing code:
1) Create a new folder for example z_edit_hosts
2) Download the latest version of Edit hosts utility
for example edit_hosts_1_1_0_src.exe and save to folder z_edit_hosts
3) Navigate into folder z_edit_hosts and double click on
edit_hosts_1_1_0_src.exe this adds the project source code.
4) Note: A new folder is created edit_hosts containing project source.
This readme file is added to folder z_edit_hosts.
5) That completes working environment creation.
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Compiling UniController
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With the working environment in place you are ready to compile
Edit hosts utility as follows:
1) Start Lazarus
2) Close any existing projects: Project > Close Project
3) In the pop-up window click "Open Projects" button
Navigate to folder: z_edit_hosts\edit_hosts
Click on file EdHost.lpi, click Open Button.
The projects opens and is ready for compiling.
6) A quick test build the project: Run > Build or press Shift+F9
Last line displayed, Project "EdHost" successfully built
You can now change code as required and re-compile.
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Install Edit hosts utility
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Copy file z_edit_hosts\edit_hosts\EdHost.exe
To folder C:\UniServerZ\utils
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Copyright 2002-2014 The Uniform Server Development Team
All rights reserved.