Home / v0.49.2
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README.md 2021-06-20 3.8 kB
mekhq-0.49.2.tar.gz 2021-06-20 572.4 MB
megamek-0.49.2.tar.gz 2021-06-20 162.8 MB
megameklab-0.49.2.tar.gz 2021-06-20 49.9 MB
mekhq-windows-0.49.2.zip 2021-06-20 605.7 MB
megameklab-windows-0.49.2.zip 2021-06-20 50.4 MB
megamek-windows-0.49.2.zip 2021-06-20 164.8 MB
Totals: 7 Items   1.6 GB 0
  • Issue [#2620]: Adding Missing Leadership Column in Personnel Tab
  • Issue [#2625]: Properly Clear Tech Units on Person removal/retirement
  • PR [#2617]: Contract Command Rights Enum and Tool Tips
  • PR [#2637]: Personnel Names
  • PR [#2651], [#2688], [#2698], [#2701], [#2702]: Various StratCon fixes:
  • Updated arrival altitude for aerospace fighter reinforcement modifiers (they were showing up on the ground)
  • Standardized "recon" type scenarios to have the same criteria as Tukayyid scenarios
  • Various briefing text clarifications
  • Store artillery offboard status between campaign saves
  • On Integrated command, don't immediately and incorrectly undeploy lances after generating scenarios
  • Adjusted manual force deployment rules (unlimited stacking on allied facilities, one per hex otherwise, no manual deployment under integrated command)
  • Tighten up reinforcement restrictions (can't deploy units that can't actually deploy; can't double deploy units; can now only deploy fight lances or have to use a support point/VP)
  • VTOLs no longer start on the ground in certain situations, for real
  • Removed extraneous "recon turrets" modifier span for recon raid contracts
  • Tighten up strategic objective generation; correct objective coordinate display
  • Removed extraneous references to contract score in some scenario modifiers; water-naval units may rarely make an appearance
  • More robust transport loading code
  • Bot now has access to Arrow IV external ordnance, won't load 20 TAG pods on a single fighter.
  • Prevent double deployment of units and forces to individual scenarios
  • PR [#2656]: Cleaning up a few erroneous Campaign GUI properties
  • PR [#2655]: Ensuring BotForce has a Valid Base Camouflage
  • PR [#2622]: Camouflage: Deadborder Pack, Base Component Swapover
  • PR [#2653]: Expanding File/Refresh Capabilities
  • PR [#2652]: Personnel Table Expanded Randomization Functionality
  • Issue [#2659]: Hangar Report: Adding IndustrialMech Section and Missing Combat Vehicle Super Heavy Nodes
  • Issue [#2642]: StratCon Tab: Force Table Background Doesn't Work Properly in Nimbus
  • Issue [#2610]: Adding Tech Officer migration from the reference class
  • Issue [#2534]: Fixing Missing Clan Check For Endo Steel Location Repairs
  • Issue [#2382]: Large Vessel Clan Repair and Maintenance modifier no longer applies to Clanners
  • PR [#2667]: Preventing NONE Primary Role Hiring
  • Issue [#2485]: Default Subcontract Name, Briefing Tab Mission Tracking
  • PR [#2284]: MHQ Options: Adding Colours Customizability
  • Issue [#2491]: Allow extra time for maintenance per StratOps/New CamOps repair/maintenance rules.
  • Issue [#2661]: Can no longer select the same unit across multiple selectors in StratCon scenario management UI.
  • Issue [#2548]: Making ROM Designation and Manei Domini Class and Rank part of the rank system data
  • Issue [#2529]: Fixing refit display so it no longer includes the pilot's BV
  • PR [#2678]: Adding Personnel Tab Grouping and Filter Tool Tips
  • PR [#2540]: Factions Data Customizability Expansion and Cleanup
  • PR [#2677]: Ignorable Nag Dialogs
  • Issues [#2636] and [#2658]: AdvanceDaysDialog Rework: Advancement-based Modality, Expanded Buttons, Persistent Daily Report
  • PR [#2634]: AtB Enum (Morale, Contract Type, Lance Role) tooltips
  • PR [#2691]: ResolveScenarioWizardDialog Uses Standardized Entity Readout Dialog for Unit Views
  • Issues [#2116] and [#2589]: Improving Rank and Title Sorting
  • PR [#2694]: Hangar Tab: Maintenance Colour No Longer Shows with Maintenance Disabled
  • PR [#2693]: GM Tools Dialog Rewrite
  • PR [#2422]: Improve simple accessibility faults
  • Issue [#2703]: Defend against parts without campaigns after Refit
  • Issue [#2687]: Fix error refitting dropship transport bays
Source: README.md, updated 2021-06-20