Home / v0.47.5
Name Modified Size InfoDownloads / Week
Parent folder
mekhq-windows-0.47.5.zip 2020-04-02 287.1 MB
megamek-0.47.5.tar.gz 2020-04-02 121.4 MB
megameklab-windows-0.47.5.zip 2020-04-02 46.5 MB
mekhq-0.47.5.tar.gz 2020-04-02 257.3 MB
megameklab-0.47.5.tar.gz 2020-04-02 45.6 MB
megamek-windows-0.47.5.zip 2020-04-02 123.4 MB
README.md 2020-04-01 2.8 kB
v0.47.5 Development Snapshot.tar.gz 2020-04-01 118.2 MB
v0.47.5 Development Snapshot.zip 2020-04-01 137.8 MB
Totals: 9 Items   1.1 GB 0
  • Issue [#1470]: Thumper artillery vehicle causes array index out of bounds exception error
  • Issue [#1261]: RFE: In Contract Market, hyperlink the system/location to the Interstellar Map
  • Issue [#1090]: Feature Request: Add Origin Faction to Fluff Information display of Personnel
  • Issue [#1476]: Settings in portrait generation is not saved.
  • Issue [#1385]: Add dark themes to MekHQ.
  • Issue [#1488]: Random Origin Search Radius now properly loads.
  • PR [#1496]: Minor scenario template UI improvements; transports generated by AtB may now contain power armor where appropriate
  • Issue [#1480]: Add customization for colors used throughout MekHQ.
  • PR [#1490]: Fix some bugs with the Assign to Ship menu item
  • Issue [#1495]: Export Campaign Subset to New Campaign Now Copies Options
  • Issue [#1508]: Injured personnel Keep Command of their Vehicles and Infantry units
  • Issue [#1429]: Adding Bulk Add to the Parts Marketplace.
  • PR [#1500]: Scenario Generation properly handles GM Generation and Multiple Missions
  • Issue [#1505]: Fixing Personnel Tab Graphical Unit Images for Mixed Fighter and Tech Person
  • PR [#1519]: Adding proper bondsman formatting when Added to Campaign
  • Issue [#1492]: Medical Report Displays for Personnel with GM Added Injury
  • Issue [#1497]: Scale Unit sell values by their Entity's price multiplier
  • PR [#1509]: Adding Monthly and Yearly Autosave Options
  • Issue [#1482]: Hire Full Complement Now Records Time in Service
  • Issue [#1486]: Fixing Unit and Personnel Export to CSV and Localizing Top Menu Bar
  • Issue [#1530]: Fixes issue in infirmary where buttons unreadable in dark mode
  • Issue [#1250]: Added FormattedNumberSorter to Warehouse total cost column
  • Issue [#1375]: Creating Localized Natural Order Sorter
  • Issue [#155]: Adding Advance Day to Personnel Market
  • PR [#1553]: AtB: Adding SPA Generation for Generated Veteran and Elite Personnel
  • PR [#1555]: Fixing spacing for C3 Slaves in the TOE
  • Issue [#1564]: Hide impossible parts in the Purchase Parts Windows
  • PR [#1533]: Windchild's Personnel Improvements, covering Issues [#765], [#876], [#1404], [#1482], [#1486], [#1492]
  • Issue [#1524]: Sort P_NONE Personnel as Support Personnel
  • Issues [#1542] and [#1417]: Hangar Tab Popup List: Bulk Selection and Rank Fixes
  • PR [#1556]: Updating Unit Rating wording
  • PR [#1584]: Stop double-counting medics for FMM:R unit rating
  • Issue [#691]: Fixed multiple issues importing units from MUL files, including portraits, gender, SPAs
  • PR [#1583]: Adding Menu Bar Mnemonics (Shortcut Keys)
  • Issue [#1540]: Switching over to using JSpinner for base salaries
  • Issue [#1578]: Adding New Campaign to the main menu
  • PR [#1597]: MegaMek Log File is Reset on MekHQ load
Source: README.md, updated 2020-04-01