| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| megamek-0.47.4.tar.gz | 2020-02-10 | 121.3 MB | |
| megameklab-0.47.4.tar.gz | 2020-02-10 | 48.7 MB | |
| mekhq-0.47.4.tar.gz | 2020-02-10 | 259.9 MB | |
| megameklab-windows-0.47.4.zip | 2020-02-10 | 49.6 MB | |
| megamek-windows-0.47.4.zip | 2020-02-10 | 122.6 MB | |
| README.md | 2020-02-09 | 654 Bytes | |
| v0.47.4 Development Snapshot.tar.gz | 2020-02-09 | 164.8 MB | |
| v0.47.4 Development Snapshot.zip | 2020-02-09 | 206.2 MB | |
| Totals: 8 Items | 973.1 MB | 0 | |
- PR [#1626]: Add LargeCraft Roles to RatGen
- Issue [#1630]: Fixed an issue introduced in 47.3 which prevented spheroid dropships from firing nose/aft weapons on space maps
- PR [#1650]: When a bay door gets blown out, only blow out one bay door instead of two
- PR [#1648]: Don't auto-eject crew from large space craft due to ammo explosions and such
- Issue [#1641], [#1643]: Fixes for undesired map editor behavior involving buildings
- Issue [#1655]: Printing wrong weapon
- Data: Various Fixes (#1652,#1615,#1545,#1534) and some errata.
- Issue [#1647]: WiGEs can't sideslip across water
- Issue [#1479]: Add theme selection and dark themes