Home / v0.47.16
Name Modified Size InfoDownloads / Week
Parent folder
mekhq-0.47.16.tar.gz 2021-01-05 553.1 MB
README.md 2021-01-05 1.7 kB
v0.47.16 Development Snapshot (Release Candidate 2).tar.gz 2021-01-05 483.7 MB
v0.47.16 Development Snapshot (Release Candidate 2).zip 2021-01-05 528.0 MB
megamek-0.47.16.tar.gz 2021-01-05 153.6 MB
megameklab-0.47.16.tar.gz 2021-01-05 48.6 MB
mekhq-windows-0.47.16.zip 2021-01-05 585.7 MB
megameklab-windows-0.47.16.zip 2021-01-05 49.1 MB
megamek-windows-0.47.16.zip 2021-01-05 155.7 MB
Totals: 9 Items   2.6 GB 0
  • PR [#2289]: Drop support for migrating Campaigns older than v0.41.24 (2016-10-06 03:15 UTC)
  • Issue [#2283]: Ensure contracts are generated with the correct number of retries
  • Data: Adding Missing images.
  • Issues [#2296] and [#2299]: Support older campaign dropship and jumpship ammo bin sizes in XML file
  • PR [#2302]: Fixing Log Display Spacing
  • Issue [#2295]: Expanding null protections for rank systems and adding defaults
  • PR [#2303]: Fixing Gender assignment on Generation
  • Issue [#2270]: Scenarios Respect Sort Order
  • Issue [#2297]: Ensure shots needed is converted properly between ammo types
  • Issue [#2310]: Avoid procurement popup exceptions due to race condition
  • Issue [#2298]: Do not display unknown armor types in the Parts In Use report
  • PR [#2308]: Add EquipmentPart unit tests and fix minor bugs
  • Issue [#2266]: For LAMs check Landing Gear and Avionics when considering repairable slots
  • Issue [#2317]: Ensure Person::idleMonths defaults to 0
  • PR [#2324]: Restrict removing, salvaging, or scrapping certain locations with avionics and landing gear on LAMs
  • Issues [#2325] [#2328]: Do not throw NPE on missing equipment when unscrambling equipment numbers
  • PR [#2330]: Fix capitalization of MechWarrior portrait folder
  • Issue [#2332]: Delete refit file if unable to read it back when saving
  • PR [#2294]: Add contract market tests and add setters for static singletons (e.g. Systems and RandomFactionGenerator)
  • Issues [#1727] and [#2318]: Colour Camouflage and Camouflage Selector Standardization
  • PR [#2293]: Upgrades built in campaigns to 0.47.15
  • Issue [#2341]: Equipment on incorrect mounts are not fixed
  • Issue [#2342]: Customs in CPNX with invalid file name chars do not save to disk
Source: README.md, updated 2021-01-05