| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| mekhq-windows-0.47.1.zip | 2019-11-06 | 304.4 MB | |
| mekhq-0.47.1.tar.gz | 2019-11-06 | 281.3 MB | |
| megameklab-windows-0.47.1.zip | 2019-11-06 | 49.4 MB | |
| megameklab-0.47.1.tar.gz | 2019-11-06 | 48.9 MB | |
| megamek-0.47.1.tar.gz | 2019-11-06 | 134.8 MB | |
| megamek-windows-0.47.1.zip | 2019-11-06 | 136.5 MB | |
| README.md | 2019-11-06 | 2.4 kB | |
| v0.47.1 Development Snapshot.tar.gz | 2019-11-06 | 164.2 MB | |
| v0.47.1 Development Snapshot.zip | 2019-11-06 | 205.5 MB | |
| Totals: 9 Items | 1.3 GB | 0 | |
- PR [#1451]: Enable bot use of searchlights when necessary
- Account for all bay types in large craft cost calculations.
- Bug: Vehicle reduced to half movement not considered heavy damage
- PR [#1473]: Allow the bot to gracefully handle deployment of grounded dropships on maps with no valid places to put them
- PR [#1474]: TRO display in MegaMek lobby displays data for gun emplacements
- Issue [#1459]: Using XXL(Clan) fusion engine on combat vehicle by mixed IS tech is not loaded properly
- Issue [#1481]: Selecting the Adelante Train throws IndexOutOfBounds Exception
- PR [#1484]: JS/SS max armor calculation (affects validation and MML).
- PR [#1478]: Grounded Dropships and Individual Weapons (implements errata).
- PR [#1488]: Nuclear warheads for large craft properly differentiate themselves from their standard versions when swapping ammo
- Issue [#1490]: Fixed Ramshackle quirk description
- Issue [#1489]: Fix jet booster and supercharger weight calculations
- Issue [#1500]: Avoid NRE in BotClient::getStartingCoordsArray
- Issue [#1508]: [#1261] was never merged properly.
- Data: Fixing the Hercules in the mechset again.
- Bug: Some weapons missing their Aerospace attack values.
- Bug/Data: Fixing various validation errors.
- Issue [#708]: Errata indicates swarming battle armor should not be immune to fire.
- Issue [#1517]: Fix for multiple NPEs caused by phantom transported units
- Data: New Sprites/New Boards from Derv.
- Issue [#1480]: Mech Mortar Smoke round is unavailable
- Updating the Simon Landmine Map Pack.
- PR [#1519]: Validation for support vehicles, corrections to many of the support vehicle unit files.
- PR [#1521]: Multiple fixes and errata related to handling of large craft missile weapons; grounded dropships can now fire missiles as artillery; grounded dropships cannot directly fire capital weapons at ground targets;
- PR [#1527]/Issue [#1303]: Mostly implemented current TW rules for movement of spheroid dropships in atmosphere
- PR [#1530]: Treat fixed wing support vehicles as support vehicles instead of conventional fighters for cost calculation.
- Issue [#1516]: Rotary RAC does not generate extra heat when rapid firing
- Issue [#1523]: Fixes to 3145 FWL RATs
- Issue [#1514]: Some Protomechs Missing Map Art
- Issue [#1454]: RS:SW New Mechs are listed as Level 2 instead of Level 1