Home / v0.47.1
Name Modified Size InfoDownloads / Week
Parent folder
mekhq-windows-0.47.1.zip 2019-11-06 304.4 MB
mekhq-0.47.1.tar.gz 2019-11-06 281.3 MB
megameklab-windows-0.47.1.zip 2019-11-06 49.4 MB
megameklab-0.47.1.tar.gz 2019-11-06 48.9 MB
megamek-0.47.1.tar.gz 2019-11-06 134.8 MB
megamek-windows-0.47.1.zip 2019-11-06 136.5 MB
README.md 2019-11-06 2.4 kB
v0.47.1 Development Snapshot.tar.gz 2019-11-06 164.2 MB
v0.47.1 Development Snapshot.zip 2019-11-06 205.5 MB
Totals: 9 Items   1.3 GB 0
  • PR [#1451]: Enable bot use of searchlights when necessary
  • Account for all bay types in large craft cost calculations.
  • Bug: Vehicle reduced to half movement not considered heavy damage
  • PR [#1473]: Allow the bot to gracefully handle deployment of grounded dropships on maps with no valid places to put them
  • PR [#1474]: TRO display in MegaMek lobby displays data for gun emplacements
  • Issue [#1459]: Using XXL(Clan) fusion engine on combat vehicle by mixed IS tech is not loaded properly
  • Issue [#1481]: Selecting the Adelante Train throws IndexOutOfBounds Exception
  • PR [#1484]: JS/SS max armor calculation (affects validation and MML).
  • PR [#1478]: Grounded Dropships and Individual Weapons (implements errata).
  • PR [#1488]: Nuclear warheads for large craft properly differentiate themselves from their standard versions when swapping ammo
  • Issue [#1490]: Fixed Ramshackle quirk description
  • Issue [#1489]: Fix jet booster and supercharger weight calculations
  • Issue [#1500]: Avoid NRE in BotClient::getStartingCoordsArray
  • Issue [#1508]: [#1261] was never merged properly.
  • Data: Fixing the Hercules in the mechset again.
  • Bug: Some weapons missing their Aerospace attack values.
  • Bug/Data: Fixing various validation errors.
  • Issue [#708]: Errata indicates swarming battle armor should not be immune to fire.
  • Issue [#1517]: Fix for multiple NPEs caused by phantom transported units
  • Data: New Sprites/New Boards from Derv.
  • Issue [#1480]: Mech Mortar Smoke round is unavailable
  • Updating the Simon Landmine Map Pack.
  • PR [#1519]: Validation for support vehicles, corrections to many of the support vehicle unit files.
  • PR [#1521]: Multiple fixes and errata related to handling of large craft missile weapons; grounded dropships can now fire missiles as artillery; grounded dropships cannot directly fire capital weapons at ground targets;
  • PR [#1527]/Issue [#1303]: Mostly implemented current TW rules for movement of spheroid dropships in atmosphere
  • PR [#1530]: Treat fixed wing support vehicles as support vehicles instead of conventional fighters for cost calculation.
  • Issue [#1516]: Rotary RAC does not generate extra heat when rapid firing
  • Issue [#1523]: Fixes to 3145 FWL RATs
  • Issue [#1514]: Some Protomechs Missing Map Art
  • Issue [#1454]: RS:SW New Mechs are listed as Level 2 instead of Level 1
Source: README.md, updated 2019-11-06