| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| megamek-0.45.2.tar.gz | 2018-11-18 | 103.1 MB | |
| megamek-mac-0.45.2.tar.bz2 | 2018-11-18 | 101.1 MB | |
| megamek-windows-0.45.2.zip | 2018-11-18 | 104.8 MB | |
| README.md | 2018-11-18 | 1.2 kB | |
| v0.45.2 Development Snapshot.tar.gz | 2018-11-18 | 120.6 MB | |
| v0.45.2 Development Snapshot.zip | 2018-11-18 | 140.8 MB | |
| Totals: 6 Items | 570.3 MB | 0 | |
- Switched build system from ant to gradle.
- Issue [#1122]: Piloting/gunnery skills generated from the wrong tables [Force Generator]
- PR [#1132]: Zweihander
- Issue [#1149]: Force Generator switching from Mechs to Protomechs for Clans that deploy them
- Data: Various fixes to unit names as a result of the Large Craft changes.
- Data: New Sprites
- PR [#1152]: Refactor of methods for getting pilot SPAs
- Issue [#1127]: Fix for units not applying camo in certain circumstances
- PR [#1164]: System wide equipment [Support for aerospace equipment in a generic, non-firing arc location]
- Issue [#1172]: Game Non-Responsive
- Data: New Sprites
- PR [#1170]: Bullet-proofing various edge cases for space maps; weather related info no longer displayed in space
- Issue [#1177]: Rocket Launcher bug after configuring unit
- PR [#1185]: Protomech validation, updates to protomech unit files from errata and addition of Wars of Reaving units.
- PR [#1186]: Protomech equipment (implentation of melee weapon, quad melee system, fusillade, and magnetic clamps)
- PR [#1184]: Bot handling for aerospace units on low-atmospheric maps and on space maps using non-advanced flight rules
- PR [#1193]: TRO style summary
- Data: New Sprites